|
| Mimi Abers | .... | compositor: ILM |
| Julie Adrianson-Neary | .... | compositor: ILM (as Julie Adrianson) |
| Alia Agha | .... | lead 3D matchmover: ILM |
| Amit Agrawal | .... | software supervisor: SPI |
| George Alcco-Sima | .... | digital modeler: ILM (as George Aleco- Sima) |
| Simon Allen | .... | animator: Tippett studio |
| Christian Alzmann | .... | conceptual designer: ILM |
| Dovi Anderson | .... | animator: Tippett studio |
| Greg Anderson | .... | color & lighting: SPI (as Gregory Anderson) |
| Jason Anderson | .... | high speed compositing production manager: SPI |
| Scott Anderson | .... | visual effects assistant editor |
| Will Anielewicz | .... | sequence supervisor: ILM |
| Karen Ansel | .... | computer graphics artist: Jeffworm sequence, ILM |
| Chris Armstrong | .... | animation sequence lead: ILM |
| Kiné Arnold | .... | visual effects coordinator: ILM |
| Joel Aron | .... | sequence supervisor: air chase and post office sequences, ILM |
| Chris Arreola | .... | lead scanning technician: SPI |
| Trang Bach | .... | digital paint and roto artist: ILM |
| Carlos Baena | .... | animator: air chase and post office sequences, ILM |
| Mauricio Baiocchi | .... | animator: ILM |
| Katharine Baird | .... | lead digital paint and roto artist: ILM |
| Samson Bamimore | .... | systems operations supervisor: Rhythm & Hues |
| Alfredo R. Barcia | .... | production services technician: SPI |
| Robert Bardy | .... | 3D lighting artist: Rhythm & Hues |
| Janice Bastian | .... | animator: ILM |
| Maurice Bastian | .... | animator: air chase and post office sequences, ILM |
| Michael Bauer | .... | computer graphics supervisor: ILM |
| Chris Bayz | .... | digital paint and roto artist: ILM |
| Dugan Beach | .... | creature developer: ILM |
| Kathleen Beeler | .... | computer graphics artist: ILM |
| Charles Bell | .... | matchmover: SPI |
| Jeffrey Benedict | .... | computer graphics artist: ILM (as Jeff Benedict) |
| Jim Berney | .... | visual effects supervisor: SPI |
| Tom Bertino | .... | animation supervisor |
| John Andrew Berton Jr. | .... | visual effects supervisor (as John Berton) |
| Andrea Biklian | .... | negative line-up: ILM |
| Wayne Billheimer | .... | visual effects coordinator: ILM |
| Duncan Blackman | .... | 3D matchmove artist: ILM |
| Jacqueline Blackman | .... | visual effects production assistant: ILM |
| Matt Bouchard | .... | computer graphics artist: ILM (as Matthew Bouchard) |
| Robert Bourgeault | .... | rebel unit artist: ILM |
| Todd Boyce | .... | effects animator: SPI |
| William J. Brooks | .... | computer graphics artist: ILM (as Billy Brooks) |
| Shane Bruce | .... | digital painter: Pacific Title Design |
| Tom Bruno Jr. | .... | previsualization: SPI |
| Ken Bryan | .... | digital model supervisor: ILM |
| Richard Bugge | .... | systems engineer: SPI |
| Wes Burian | .... | digital painter: Tippett Studio |
| Cathy Burrows | .... | compositor: ILM (as Cathy Burrow) |
| Michaela Calanchini | .... | digital paint and roto artist: ILM |
| Colin Campbell | .... | compositor: ILM |
| Mario Capellari | .... | computer graphics artist: ILM |
| Derrick Carlin | .... | animation sequence lead: ILM |
| Damien Carr | .... | visual effects production assistant: air chase and post office sequences, ILM |
| Dan Cayer | .... | digital compositor: Tippett Studio |
| Lanny Cermak | .... | 3D matchmove artist: ILM |
| Lawrence Chandler | .... | conceptual designer: ILM (as Larry Chandler) |
| S. 'Kiki' Chansamone | .... | high speed compositor: SPI (as Det Chansamone) |
| Jennifer Chantnicki | .... | digital painter: Pacific Title Design |
| Brian Chase | .... | senior systems engineer: SPI |
| Amelia Chenoweth | .... | sequence supervisor: ILM |
| Yeen-Shi Chen | .... | modeler: Rhythm & Hues |
| Leila Chesloff | .... | computer graphics artist: ILM |
| Minhee Choe | .... | animator: ILM |
| Amy Christensen | .... | computer graphics artist: ILM |
| Ian Christie | .... | computer graphics artist: air chase and post office sequences, ILM |
| Marc Chu | .... | animator: ILM |
| John Clinton | .... | visual effects digital producer: SPI |
| Ken Coles | .... | digital painter: Pacific Title Design |
| Caitlin Content | .... | Sabre artist: air chase and post office sequences, ILM |
| Brice Cox Jr. | .... | conceptual designer: ILM (as Brice Cox) |
| Brandon Craig | .... | render I/O supervisor: Rhythm & Hues |
| Catherine Craig | .... | viewpaint supervisor: ILM |
| Don Crawford | .... | compositor: ILM |
| Gail Currey | .... | senior staff: ILM |
| Ken Dackermann | .... | cineon compositor: Pacific Title Design |
| Bruce Dahl | .... | animator: air chase and post office sequences, ILM |
| Bryan Davis | .... | visual effects production assistant: ILM |
| Michelle Dean | .... | creature developer: ILM |
| Michael Degtjarewsky | .... | cineon compositor: Pacific Title Design |
| Francisco De Jesus | .... | effects animator: SPI (as Francisco X. DeJesus) |
| Lou Dellarosa | .... | animator: ILM |
| Debbie Denise | .... | visual effects executive producer: SPI |
| Tim de Pala | .... | visual effects coordinator: Tippett Studio |
| Greg Derochie | .... | color & lighting: SPI |
| Alessandra de Souza | .... | visual effects producer: Tippett Studio |
| Natasha Devaud | .... | computer graphics artist: ILM |
| Bill Diaz | .... | animator: SPI |
| Thomas Dilligan | .... | research and software development: ILM |
| Jason Dowdeswell | .... | compositor: ILM |
| Christina Drahos | .... | compositor: ILM |
| Miller Drake | .... | visual effects editor |
| Richard Ducker | .... | computer graphics artist: air chase and post office sequences, ILM |
| Sheena Duggal | .... | visual effects supervisor: SPI |
| Nika Dunne | .... | digital paint and roto artist: ILM |
| Russell Earl | .... | sequence supervisor: ILM |
| Daniel Eaton | .... | CGI supervisor: SPI |
| Michael Edland | .... | effects animator: SPI |
| Jenn Emberly | .... | animation associate supervisor: ILM (as Jennifer Emberly) |
| Anastasia Emmons | .... | editorial support: ILM |
| Chrissie England | .... | senior staff: ILM |
| Gonzalo Escudero | .... | computer graphics artist: ILM |
| Trina Espinoza | .... | computer graphics technical support: ILM |
| Kent Estep | .... | computer graphics artist: ILM |
| Simon Eves | .... | computer graphics artist: ILM |
| Brad Falk | .... | computer graphics artist: ILM |
| Dan Feinstein | .... | digital paint and roto artist: ILM |
| Davey Crockett Feiten | .... | animator: Rhythm & Hues (as Davy Crockett Feiten) |
| Chris Flynn | .... | cineon compositor: Pacific Title Design |
| David Fogg | .... | compositor: ILM |
| Sing-Choong Foo | .... | effects animator: SPI |
| Thomas F. Ford IV | .... | high speed compositing production manager: SPI |
| Doug Forrest | .... | high speed compositor: SPI |
| Crys Forsyth-Smith | .... | visual effects producer: SPI |
| Dan Foster | .... | visual effects producer: Rhythm & Hues |
| Page Frakes | .... | compositor: Tippett Studio |
| Jenny Fulle | .... | senior staff: SPI |
| Joe Gareri | .... | executive producer: Pacific Title Design |
| Dawn Gates | .... | digital paint and roto artist: ILM |
| Kameron Gates | .... | animator: ILM |
| Andy Gauvreau | .... | 3D lighting artist: Rhythm & Hues |
| Richard Gentner | .... | imaging services engineer: ILM |
| George Gervan | .... | digital painter: Pacific Title Design |
| Richard Gervan | .... | digital painter: Pacific Title Design |
| Chris Gibbons | .... | compositor: Tippett Studio |
| Tim Gibbons | .... | compositor: air chase and post office sequences, ILM |
| Susan Goldsmith | .... | digital paint and roto artist: ILM |
| Maria Goodale | .... | 3D matchmove artist: ILM |
| Bridget Goodman | .... | viewpaint artist: ILM (as Bridget Goodman) |
| Ned Gorman | .... | visual effects producer |
| Richard Grandy | .... | animation Setup: Rhythm & Hues (as Rick Grandy) |
| Anthony Greenberg | .... | editorial support: ILM (as Tony Greenberg) |
| Susan Greenhow | .... | lead visual effects coordinator: ILM |
| Orin Green | .... | Sabre artist: air chase and post office sequences, ILM |
| Cam Griffin | .... | digital paint and roto artist: ILM |
| James Hagedorn | .... | compositor: ILM (as Jim Hagedorn) |
| Kevin T. Hahn | .... | color & lighting: SPI |
| Martin Hall | .... | cineon compositor: Pacific Title Design |
| Jonathan Harb | .... | digital matte artist: ILM |
| Anthony Harris | .... | digital color timer: SPI |
| Max Harris | .... | high speed compositor: SPI |
| Albert Hastings | .... | CG character setup: SPI |
| Maureen Healy | .... | cineon compositor: Pacific Title Design |
| Marianne Heath | .... | digital plate restoration: ILM |
| John Helms | .... | sequence supervisor: ILM |
| Wendy Hendrickson | .... | 3D matchmove artist: ILM (as Wendy Hendrickson-Ellis) |
| Karl Herbst | .... | 3D lighting artist: Rhythm & Hues |
| Veronica Hernandez | .... | digital painter: Pacific Title Design |
| Tom Hershey | .... | senior staff: SPI |
| Drew Hess | .... | research and software development: ILM |
| Heather Elisa Hill | .... | visual effects coordinator: Rhythm & Hues |
| Shawn Hillier | .... | compositor: ILM |
| Edward Hirsh | .... | visual effects co-supervisor (as Ed Hirsh) |
| Traci Horie | .... | animator: Tippett studio |
| Jen Howard | .... | compositor: ILM |
| Heather Hoyland | .... | compositor: air chase and post office sequences, ILM |
| Lawrence Huang | .... | computer graphics artist: ILM |
| Carlos Huante | .... | conceptual designer: ILM |
| Phillip Hubbard | .... | research and software development: ILM |
| Kevin Hudson | .... | CGI modeler: SPI |
| Tony Hudson | .... | digital modeler: ILM |
| Peg Hunter | .... | computer graphics artist: air chase and post office sequences, ILM |
| Staci A. Hunter | .... | visual effects coordinator (as Staci A. Silva) |
| Erich Ippen | .... | rebel unit artist: ILM |
| Jiri Jacknowitz | .... | digital paint and roto artist: ILM |
| Matt Jacobs | .... | lead compositor: Tippett Studio (as Matthew Jacobs) |
| Jon Jarvis | .... | editorial support: ILM |
| Eric Jennings | .... | computer graphics artist: ILM |
| Stephen Jennings | .... | production services technician: SPI |
| George H. Joblove | .... | senior staff: SPI |
| Jeff A. Johnson | .... | compositor: Tippett Studio (as Jeff Johnson) |
| Keith Johnson | .... | 3D matchmove artist: ILM |
| Darren Jones | .... | imaging services engineer: ILM |
| Randy Jonsson | .... | 3D matchmove artist: ILM |
| Brad Kalinoski | .... | digital painter: Pacific Title Digital |
| Sandy Karpman | .... | compositor: air chase and post office sequences, ILM |
| Brian Kasper | .... | computer graphics artist: air chase and post office sequences, ILM |
| Louis Katz | .... | rebel unit artist: ILM |
| Patrick Keenan | .... | digital painter: Pacific Title Design (as Patrick Keneen) |
| Michael Kennedy | .... | compositor: air chase and post office sequences, ILM |
| Kavita Khosla | .... | creature developer: ILM |
| Greg Killmaster | .... | computer graphics artist: ILM |
| Rick Kim | .... | digital I/O: Pacific Title Design |
| Nancy Klimley | .... | modeler: Rhythm & Hues |
| Joshua I. Kolden | .... | effects animator: SPI |
| Judah Konigsberg | .... | matchmover: Rhythm & Hues |
| Gene Kozicki | .... | digital production manager: Rhythm & Hues |
| Dan Lake | .... | senior software engineer: SPI |
| Gregor Lakner | .... | computer graphics artist: ILM |
| Lea Lambert | .... | rotoscoping: SPI (as Lea C. Lambert) |
| Mark Lambert | .... | CGI supervisor: SPI |
| Harry Lam | .... | 2D compositing supervisor: Rhythm & Hues |
| Ken Lam | .... | digital painter: Pacific Title Digital |
| Ryan Laney | .... | computer graphics artist: ILM |
| Jean-Claude Langer | .... | viewpaint artist: ILM |
| Jennifer Law-Stump | .... | cineon compositor: Pacific Title Digital (as Jennifer Law Stump) |
| Julija Learie | .... | animator: ILM |
| Kui Han Lee | .... | CGI modeler: SPI |
| Sangjun Lee | .... | conceptual designer: ILM |
| Sunny Lee | .... | creature developer: ILM |
| John M. Levin | .... | visual effects coordinator: ILM (as John Levin) |
| Martin L'Heureux | .... | animator: ILM |
| Andrés López | .... | visual effects production assistant: SPI (as Andres Lopez) |
| Wayne Lo | .... | conceptual designer: ILM |
| Anthony Lucero | .... | visual effects assistant editor: ILM |
| Michael Dean Ludlam | .... | computer graphics artist: ILM (as Michael Ludlam) |
| Skye Lyons | .... | visual effects digital coordinator: SPI |
| Daniel Ma | .... | computer graphics artist: ILM |
| Andrea Maiolo | .... | creature developer: ILM |
| Matt Majers | .... | animator: Rhythm & Hues |
| Greg Maloney | .... | compositing supervisor: air chase and post office sequences, ILM |
| Joe Mancewicz | .... | animation Setup: Rhythm & Hues |
| Kimberly Mann | .... | animator: Rhythm & Hues |
| John Marcos | .... | digital I/O: Pacific Title Design (as John Morcos) |
| Allen Maris | .... | visual effects coordinator |
| Alyson Markell | .... | digital modeler: ILM |
| Rick Markle | .... | lead rotoscoper: Tippett Studio |
| Stephen Marshall | .... | software engineer: SPI |
| David Marsh | .... | computer graphics artist: ILM |
| Bill Mather | .... | digital matte artist: ILM (as William Mather) |
| Kent Matheson | .... | digital matte artist: ILM |
| Sara Mathew | .... | computer graphics artist: air chase and post office sequences, ILM (as Saira Mathew) |
| Erik Mattson | .... | visual effects associate producer |
| Aaron McBride | .... | conceptual designer: ILM |
| Keith McCabe | .... | computer graphics artist: ILM |
| Kevin McGowan | .... | computer graphics artist: ILM |
| Garrick McLaughlin | .... | lead production services technician: SPI |
| Tim McLaughlin | .... | creature supervisor: ILM |
| Chris McLeod | .... | visual effects digital coordinator: SPI |
| Phil 'Captain 3D' McNally | .... | character animator |
| Jim McVay | .... | visual effects co-supervisor: Tippett Studio |
| Tory Mercer | .... | compositor: ILM |
| Naomi Milici | .... | computer systems support: ILM |
| Brian Miller | .... | digital I/O: Pacific Title Design |
| Robb Miller | .... | digital color timer: SPI |
| Michael Min | .... | computer graphics artist: ILM |
| Craig Mirkin | .... | computer systems support: ILM |
| Derrick Mitchell | .... | visual effects editor: SPI |
| Todd Mitchell | .... | imaging services engineer: ILM |
| John Monos | .... | color and lighting: SPI |
| Jim Moorhead | .... | animator: Rhythm & Hues (as Jim Moorehead) |
| Raquel Morales | .... | texture painter: SPI |
| Zeke Morales | .... | editor: Rhythm & Hues |
| Kaz Mori | .... | computer systems support: ILM |
| Lauren Morimoto | .... | digital paint and roto artist: ILM |
| Chris Morley | .... | compositor: Tippett Studio |
| Jim Morris | .... | senior staff: ILM |
| Michelle Motta | .... | digital paint and roto artist: ILM |
| Andrew Mumford | .... | high speed compositor: SPI |
| Bud Myrick | .... | animator: Rhythm & Hues |
| David Nakabayashi | .... | visual effects art director: ILM |
| Lori J. Nelson | .... | visual effects producer |
| Ken Nielsen | .... | lead CGI artist: ILM |
| Tamara Nobles | .... | digital producer: Rhythm & Hues |
| Tonya Noerr | .... | animator: ILM |
| Brett Northcutt | .... | digital matte artist: ILM |
| Alberto Noti | .... | lighting supervisor: Rhythm & Hues |
| Samuel Nunez | .... | matchmove supervisor: Rhythm & Hues (as Samuel L. Nunez) |
| Khatsho John Orfali | .... | computer graphics artist: ILM (as Khatsho Orfali) |
| Michael Orlando II | .... | 3D matchmove artist: ILM |
| Viviana Palacios | .... | matchmover: Rhythm & Hues |
| John Paszkiewicz | .... | 3D lighting artist: Rhythm & Hues |
| Mary Payne | .... | lead CG artist: ILM |
| Michael Pecchia | .... | compositor: ILM |
| Patrick Phillips | .... | Inferno compositor: Pacific Title Digital |
| Rachel Phillips | .... | digital production manager: SPI |
| Brian Pohl | .... | conceptual designer: ILM |
| Evan Pontoriero | .... | conceptual designer: ILM |
| Bruce Powell | .... | computer graphics artist: ILM |
| Kenny Price | .... | digital line-up: Pacific Title Design |
| Travis Price | .... | texture painter: SPI |
| Nick Provenzano | .... | editorial support: ILM |
| Jean-Colas Prunier | .... | computer graphics artist: ILM |
| Nick Pugh | .... | CG alien designer/painter: Rhythm & Hues |
| Derrick Quarles | .... | lead film recording technician: SPI |
| Liz Radley | .... | video graphics supervisor (as Elizabeth Radley) |
| Ken Ralston | .... | senior visual effects supervisor: SPI |
| Glenn Ramos | .... | animation lead: Rhythm & Hues |
| Raine Reen | .... | rotoscoper: Tippett Studio |
| Kevin Reuter | .... | sequence supervisor: ILM |
| Jeffrey Riley | .... | animator: ILM |
| Matthew Robinson | .... | lighter: Tippett Studio |
| Elsa Rodriguez | .... | digital paint and roto artist: ILM |
| Alex Romano | .... | Inferno compositor: Pacific Title Digital |
| César Romero | .... | Inferno compositor: Pacific Title Digital |
| Corey Rosen | .... | creature developer: ILM |
| Thomas Rosseter | .... | compositing supervisor: ILM (as Tom Rosseter) |
| Jason Rosson | .... | computer graphics artist: ILM |
| Eric Roth | .... | 3D matchmove artist: ILM |
| Barry Safley | .... | compositor: ILM |
| Karim Sahai | .... | compositor: Tippett Studio |
| Joe Salazar | .... | compositor: Rhythm & Hues |
| James Salter | .... | production services technician: SPI |
| Jeff Saltzman | .... | 3D matchmove artist: ILM (as Jeffrey Saltzman) |
| Mike Sandrik | .... | 3D lighting artist: Rhythm & Hues |
| Tim Sarnoff | .... | senior staff: SPI |
| Thomas Schelesny | .... | animator: Tippett studio (as Tom Schelesny) |
| Durant Schoon | .... | computer graphics artist: ILM |
| Julien Schreyer | .... | lighter: Tippett Studio |
| Linda Schubell-Sundlin | .... | visual effects assistant editor (as Linda Sundlin) |
| Andrew Schwartz | .... | compositor: ILM |
| Andrew Schwartz | .... | compositor: Rhythm & Hues |
| Eric Scott | .... | visual effects production coordinator: SPI |
| Stacey Shear | .... | visual effects coordinator: ILM |
| Ken Sjogren | .... | compositor: ILM (as Kenneth Sjogren) |
| Chris Sjoholm | .... | digital effects supervisor: Rhythm & Hues |
| Daniel Slavin | .... | conceptual designer: ILM |
| Richard Smith | .... | computer systems support: ILM |
| Scott Smith | .... | computer systems support: ILM |
| Sharonne Solk | .... | animator: ILM |
| Tony Sommers | .... | viewpaint artist: ILM |
| David Sosalla | .... | visual effects supervisor: Pacific Title Design |
| Scott Souter | .... | visual effects supervisor: Tippett Studio |
| Evelyn Spencer | .... | 3D lighting artist: Rhythm & Hues |
| David Stephens | .... | effects animator: SPI (as David J. Stephens) |
| Joe Stevano | .... | systems administrator: SPI |
| Chris Stillman | .... | rebel unit artist: ILM |
| Robert Stromberg | .... | matte artist: SPI |
| Baudouin Struye | .... | color & lighting: SPI |
| David Sullivan | .... | digital paint and roto artist: ILM |
| Stan Szymanski | .... | senior staff: SPI |
| David Tanaka | .... | visual effects editor: ILM |
| Jon Tanimoto | .... | high speed compositor: SPI |
| Larry Tan | .... | digital modeler: ILM |
| Catherine Tate | .... | Sabre artist: air chase and post office sequences, ILM |
| Angela Taylor | .... | computer graphics artist: ILM |
| Edward Taylor IV | .... | CGI modeler: SPI (as Edward Taylor) |
| Renita Taylor | .... | creature developer: ILM |
| Will Telford | .... | animation Setup: Rhythm & Hues |
| Tim Teramoto | .... | computer graphics artist: ILM |
| Ginger Theisen | .... | visual effects producer: air chase and post office sequences, ILM |
| Paul Theren | .... | digital modeler: ILM |
| Joseph Thomas | .... | matchmover: SPI |
| Kim Thompson | .... | animator: ILM |
| Meghan Thornton | .... | computer graphics artist: ILM |
| James D. Tittle | .... | digital coordinator: Pacific Title Digital |
| Terrance Tornberg | .... | computer graphics artist: ILM |
| Marc Toscano | .... | computer graphics artist: air chase and post office sequences, ILM |
| Barbara Townsend | .... | computer graphics artist: ILM |
| Delio Tramontozzi | .... | animator: air chase and post office sequences, ILM |
| Eric Tsai | .... | pipeline setup: Rhythm & Hues |
| Johnny Turco | .... | animator: Rhythm & Hues |
| Pat Turner | .... | 3D matchmove artist: ILM |
| Jan Van Buyten | .... | animator: ILM |
| Ron Vargas | .... | video effects editor: SPI |
| Paola Varvaro | .... | digital plate restoration: ILM |
| Bruce Vecchitto | .... | digital color timing supervisor: ILM |
| Paul Vega | .... | visual effects assistant editor: ILM |
| Bill Villareal | .... | senior staff: SPI (as Bill Villarreal) |
| Ben Vonzastrow | .... | rebel unit artist: ILM (as Ben Von Zastrow) |
| Kenneth Voss | .... | rotoscoper: Tippett Studio (as Ken Voss) |
| Tim Waddy | .... | animator: ILM |
| Greg Wagner | .... | digital painter: Pacific Title Design |
| Chien-Hsiung Wang | .... | modeler: Rhythm & Hues |
| Corina Wang | .... | research and software development: ILM |
| Talmage Watson | .... | 3D matchmove artist: ILM |
| David Weatherly | .... | animator: ILM |
| Susan M. Weeks | .... | compositor: ILM (as Susan Weeks) |
| Li-Hsien Wei | .... | digital modeler: ILM |
| Mordechai Weisbrod | .... | animator: ILM |
| Barry Weiss | .... | senior staff: SPI |
| Brian Wells | .... | animator: Rhythm & Hues |
| Colie Wertz | .... | rebel unit artist: ILM |
| Bill Westenhofer | .... | visual effects supervisor: Rhythm & Hues |
| Simon Wicker | .... | digital matte artist: ILM |
| Chris Winters | .... | color & lighting: SPI |
| Carrie Wolberg | .... | computer graphics technical support: ILM |
| Eric Wong | .... | creature developer: ILM |
| Ray Wong | .... | archive editor: SPI |
| Kathleen Woolery | .... | digital color timing coordinator: SPI |
| Jeff Wozniak | .... | compositor: air chase and post office sequences, ILM |
| Lai Lam Yip | .... | computer graphics technical support: ILM |
| John Zdankiewicz | .... | animation sequence lead: ILM |
| Patrick Zentis | .... | assistant matte artist: SPI |
| Tom Zils | .... | compositor: ILM (as Thomas Zils) |
| Rita E. Zimmerman | .... | Sabre artist: air chase and post office sequences, ILM (as Rita Zimmerman) |
| Steve Ziolkowski | .... | animator: Rhythm & Hues |
| Nathan Abbot | .... | film I/O supervisor: Tippett Studio (uncredited) |
| Al Bailey | .... | compositor (uncredited) |
| Steve Baker | .... | animator (uncredited) |
| Rob Blue | .... | digital artist: SPI (uncredited) |
| Mark Casey | .... | Sabre artist (uncredited) |
| Salvatore Catanzaro | .... | apprentice editor: ILM (uncredited) |
| Zachary Cole | .... | technical support: ILM (uncredited) |
| Daniel Aristoteles Collins | .... | systems/operations: Rhythm & Hues (uncredited) |
| Todd Daugherty | .... | render support: Rhythm & Hues (uncredited) |
| Art David | .... | digital compositor (uncredited) |
| Chris Dawson | .... | matchmover/digital integration (uncredited) |
| Ryan Donoghue | .... | visual effects (uncredited) |
| Robert Dorris | .... | production assistant: Tippett Studio (uncredited) |
| Adam Gerardin | .... | digital color corrector: Tippett Studio (uncredited) |
| Kenneth Gimpelson | .... | technical artist (uncredited) |
| John Goodson | .... | model maker (uncredited) |
| Jason Greenblum | .... | lead compositor: Rhythm & Hues (uncredited) |
| Stephanie Hamilton | .... | film librarian: visual effects (uncredited) |
| Phil Holland | .... | color coordinator (uncredited) |
| Phil Holland | .... | scanning & recording operator (uncredited) |
| Benton Jew | .... | creature designer: ILM (uncredited) |
| Karen Klein | .... | rotoscope artist (uncredited) |
| Stephen Kowalski | .... | systems engineer (uncredited) |
| Kirk Larkins | .... | matchmove artist: Tippett Studio (uncredited) |
| David Latour | .... | animator: ILM (uncredited) |
| Keith MacGowan | .... | Shake compositing (uncredited) |
| Bryan McBrien | .... | visual effects greens foreman (uncredited) |
| Mamie McCall | .... | visual effects coordinator: Illusion Arts (uncredited) |
| Jon Meier | .... | digital artist: Rhythm & Hues (uncredited) |
| Aaron Muszalski | .... | digital paint and roto artist: ILM (uncredited) |
| Guido Muzzarelli | .... | matchmove artist (uncredited) |
| Jennifer Maryam Nona | .... | digital artist (uncredited) |
| David Norris | .... | Wescam camera operator: ILM (uncredited) |
| Chris Paizis | .... | matchmove supervisor (uncredited) |
| Chris Paxson | .... | motion control technician (uncredited) |
| Mike Pemberton | .... | video/computer graphics production assistant (uncredited) |
| Maricela Perdomo | .... | modeler (uncredited) |
| Kevin Rafferty | .... | second unit visual effects supervisor (uncredited) |
| Dean Rasmussen | .... | digital artist (uncredited) |
| Matthew M. Robinson | .... | lighting supervisor (uncredited) |
| Mike Roby | .... | visual effects (uncredited) |
| Jacqueline Rosado | .... | visual effects coordinator (uncredited) |
| Mike Sanders | .... | motion capture (uncredited) |
| Louis Schwartzberg | .... | additional cinematography: Getty Film Library (uncredited) |
| Lopsie Schwartz | .... | texture painter (uncredited) |
| P. Kevin Scott | .... | animator: ILM (uncredited) |
| Craig A. Simms | .... | compositing supervisor (uncredited) |
| Fred Simon | .... | systems support: Rhythm & Hues (uncredited) |
| Aaron Singer | .... | matchmove technical director (uncredited) |
| Young Song | .... | texture painter (uncredited) |
| David Sweeney | .... | Inferno assistant: Rhythm & Hues Studios (uncredited) |
| Brian Tatosky | .... | digital artist (uncredited) |
| Chad Taylor | .... | Sabre artist: ILM (uncredited) |
| Miles Teves | .... | conceptual designer: ILM (uncredited) |
| Deborah Thomas | .... | data wrangler: Tippett Studio (uncredited) |
| Paul G. Thuriot | .... | digital puppet supervisor: Tippett Studio (uncredited) |
| Matthew Tomlinson | .... | digital imaging supervisor: Tippett Studio (uncredited) |
| Tristan Tom | .... | digital matte technical support: ILM (uncredited) |
| Mark H. Weingartner | .... | blue screen consultant (uncredited) |
| David Weitzberg | .... | digital artist: ILM (uncredited) |
| R. Christopher White | .... | digital artist (uncredited) |
| Deborah Wiltman | .... | digital compositor (uncredited) |
| Vicki Wong | .... | digital film I/O manager: Tippett Studio (uncredited) |
| Elbert Yen | .... | digital texture artist: ILM (uncredited) |
| Michael Yetter | .... | visual effects coordinator (uncredited) |
| Tsz 'Gee' Yeung | .... | digital effects artist (uncredited) |
| Susumu Yukuhiro | .... | digital matte artist (uncredited) |
| Dean Yurke | .... | digital artist (uncredited) |
| |
Sure, there's a Roman numeral appended to this movie, and we all know what that means. It means someone decided to eke some more cash from the first movie in a series. Which is not in itself such a nasty, horrible thing, but all to often sequels are awash in dreckery, hodge-podge, and undying crapitude.
The original MIB starred Will Smith as Agent Jay and Tommy Lee Jones as Agent Kay, part of a superdupersecret organization that monitored the activities of aliens on Planet Earth. At the end of the first movie, Kay neuralizes himself, erasing all memory of his MIB adventures, choosing instead to retire from active duty and leaving Jay to handle those mean ol' aliens all on his own.
As MIB II begins, Kay's now a postmaster. Yep, you read that right, a postmaster. In a small town. Wny, he's about as removed from alien adventurin' as one could get. Meanwhile, Jay is BAOC (big agent on campus) in the land of MIB, answering directly to Zed (Rip Torn).
Which is all fine and dandy till some oversexed strumpet (Lara Flynn Boyle) from outta space lands on Earth (okay, so she's not really female or human, but rather takes the guise of a model in a victoria's Secret catalog) to find some special light that was supposedly left there back in the day. If she/it finds the light, the planet is doomed. So she takes MIB headquarters hostage. I mean, after all, who wouldn't? It seems like the right thing to do.
Jay's the only agent left running loose, coincidentally, but it's Kay who holds the right information in his now-addled brain, info that could Save the World from Destruction. Trouble is, Kay can't remember a darn thing, being neuralized and all. He doesn't even remember being an agent.
Can Jay deneuralize Kay? Can they both save the world? Will Lara Flynn Boyle ham it up as the evil temptress, or will she try to save her career and turn in some decent work? YES! YES! NO!
This is truly a popcorn movie, although I forgot to eat popcorn while watching it. It's the kind of movie where you do other things while watching the DVD. You look up every now and then, see alien guts being spilled or hear witty repartee, and then go back to what you're doing. It's not a thinking man's movie; it's more of a slouching man's movie.
And that's just fine. That's what the original movie was, after all. Smith and Jones are excellent and appealing; they have great chemistry onscreen. Think Gibson and Glover in Lethal Weapon, or Dreyfuss and Estevez in Stakeout. Boyle's a good foil, but she's mostly ineffectual. After all, it's the boys' show.