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Mega Man 4 (Video Game 1991) Poster

(1991 Video Game)

Trivia

The "chargable weapon" featured as the biggest change to the series in this game is not original. The idea was first implemented in Megaman 2, with the "Atomic Fire" weapon, which could be charged up to deal increasingly more damage (and drain much more weapon energy).
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Proto Man only appears once in the entire game - after rescuing Kalinka.
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First and only appearance of the Balloon and Wire adaptors.
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The intro sequence to this game tells Mega Man's entire story to date.
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The first game to introduce the Mega Buster, a chargable version of Mega Man's arm cannon.
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First appearance of Flip Top, Mega Man's ?suitcase?. Flip Top was later named Eddie (he was always called Eddie in the original Japanese version, and the American version later changed to reflect this.)
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The Japanese version has the subtitle, "A New Threat."
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Contrary to popular belief, NOT Kalinka Cossack's only appearance. She can be spotted in victory scenes in Mega Man Soccer.
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First game in which Dr. Wily's final contraption is an "appearing and disappearing" saucer. Every original series game from here on out (5, 6, 7, 8, Megaman And Bass) used this same arrangement.
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First Mega Man game on the NES in which Guts Man does not appear (he's a robot leader in 1, a bulldozer fortress boss in 2, and appears in Dr. Light's past creations book in the ending of 3.)
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All eight Robot Masters in this game would appear in two Game Boy spin-offs. Dust Man, Skull Man, Dive Man and Drill Man would appear in "Mega Man III". Toad Man, Bright Man, Pharaoh Man and Ring Man would appear in "Mega Man IV".
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The game features a glitch in which the second continue points in the fortresses don't work (as in the pre-boss gates.)
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See also

Goofs | Crazy Credits | Quotes | Alternate Versions | Connections | Soundtracks

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