10 user 4 critic

Eternal Darkness: Sanity's Requiem (2002)

Over the course of two millenia, twelve men and women are linked together by an accursed book known as the Tome of Eternal Darkness.


1 win & 2 nominations. See more awards »




Cast overview:
Peter Jacob (voice)
Inspector Legrasse (voice)
Anthony / Custodian (voice)
Pious Augustus / Defeated General / Liche & All His Many Incarnations / Ulyaoth (voice) (as Richard Doyal)
Michael Edwards / Undead Guard / Chattur'gha (voice)
Paul Luther / Monk / Supervisor (voice)
Alexandra Roivas / Xel'lotath (voice)
Roman Legionnaire 1 / Roman Legionnaire 2 / Angkor Thom Guard (voice)
Dr. Maximillian Roivas (voice) (as Bill Hootkins)
Kim Mai Guest ...
Ellia / Xel'lotath (voice)
Roberto Bianchi / Bishop (voice)
Karim / Guard (voice)
Chandra (voice)


In the year 2000, college student Alex Roivas is called back to her grandfather's mansion when she discovers he has been horribly murdered. During her search for answers, she comes across the Tome of Eternal Darkness, a demonic book that describes the fate of all those who came across it. The tale begins in 33 B.C., when Roman General Pious Augustus sold his soul to an elder god. Each subsequent tale explores how 11 others, including a Cambodian dancing girl from the A.D. 1100s, an Inquisition era monk, a World War I journalist, previous members of the Roivas line and even Alex herself come to encounter and take part in the maddening fight against the eternal darkness. Written by Anonymous

Plot Summary | Add Synopsis


The Darkness Comes... See more »


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Parents Guide:







Release Date:

24 June 2002 (USA)  »

Also Known As:

Eternal Darkness  »

Company Credits

Production Co:

,  »
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Technical Specs

Sound Mix:


Aspect Ratio:

1.78 : 1
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Did You Know?


Only after a few hours of video game developer Factor 5 announcing that they and Dolby Labs would license Dolby Prologic II technology to other game developers, Silicon Knights President Denis Dyack confirmed that the companies forthcoming title, Eternal Darkness: Sanity's Requiem would in fact take advantage of the audio Decoder. See more »


When Karim investigates a dead soldier, he describes the corpse as lying in a 'pool of cold blood.' The corpse and the ground its laying on however are completely clean. See more »


Pious Augustus: Your prescence is welcomed, majesty. As always I am honored.
Xel'lotath: Our dealings are a pleasure to us both, then...
Xel'lotath's second voice: He lies...
Xel'lotath: As do we all...
Xel'lotath's second voice: What is this flaw you wish to discuss with us?
Pious Augustus: My concern is with the other Ancients... Ulyaoth... Chattur'gha... Should they unite with Mantorok, they would doubtlessly possess enough power to vanquish even thee...
Xel'lotath: As darkness abhors light, and light abhors dark. The others will not, cannot join forces!
Xel'lotath's second voice: Mantorok will bound and the others will seep into ...
See more »

Crazy Credits

The credits play over stills of scenes from the game, filtered through a ghostly blue and white. See more »


Referenced in Metal Gear Solid: The Twin Snakes (2004) See more »

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User Reviews

Avoid insanity as you try to stop the world from plunging into Eternal Darkness!
8 July 2015 | by (Alabama) – See all my reviews

This game came out on the Nintendo Gamecube and it seemed like they were trying to appeal to the more adult gamer with this offering. Though, they would have some resident evil games on that system, this was their exclusive brand. Granted, they did not ever go beyond this particular game making it pretty much a one game series, but within that one game are quite a few series! Graphically, it still holds up very well, though I have stated in the past that I do believe graphics pretty much peaked during this time and now all that is done is clearer and more detail. The story in this one is pretty good and it offers a few twists on game play, but at times the game play mechanics themselves can prove to be a tad frustrating as far as fighting monsters and such. Still, with this one, Nintendo was letting us go into the darkness with an offering of their own and I do believe for the most part they did a pretty good job.

The story has a young lady named Alex going to the home of her grandfather. He has been killed in gruesome fashion and the police have no leads or clues as to what happened to him. She decides to explore the house and see if she can perhaps turn up something. She ends up finding a book called the Tome of Eternal Darkness and within it she will live out various other peoples' meetings with the Darkness that is going to try cover the world in Eternal Darkness. Can the various people who encounter the tome hold back the darkness, or are we destined to lose the light?

The game play is about the most problematic part of the game. I love that you get to control such a wide variety of characters and use so many interesting weapons. I also think the whole insanity effect was cool, just wish I could explore more while insane, but they make it so if you run out you lose health, which kind of sucks as the more entertaining thing in the game is trying to figure out if you just got your head knocked off for real or if it was just the character going momentarily crazy. The levels do have a bit of sameness to them, but at the same time you revisit stages during different time periods so you can see what age has done to the places. The fighting, now that is kind of a pain. I understand they were going for making you tense as you try to reload a gun and it takes a moment; however, at times it is also very difficult targeting the enemy too. You also get killed by camera angles and such as well. The magic casting also took forever, which for the most part was not too big a deal, that is until you had to face this huge creature during the war and time your magic attacks. Overall, not too bad as it was an earlier game so one can expect the controls to be a bit more difficult as making games like this were still not quite the norm.

So overall, a good horror survival game which obviously used a whole heck of a lot of H.P Lovecraft stories and influence. I think the story got a bit weaker as it progressed, but not a lot. It would have been interesting to see if they could have done a sequel, but the only way I could see them doing it, is if they made a completely unrelated story, but then you run into the problem of making the same game with only different locales and characters. They would have also had trouble trying to come up with different insanity effects too, so I can see why they did not immediately make a sequel. I think they could do one now though as it has been a long time since this game came out.

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