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Metal Gear Solid: The Twin Snakes (2004)

A retired Mercenary is called upon by the U.S. government to handle a hostile takeover of an Alaskan military base by his former special forces group. A remake of the classic Metal Gear Solid.




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Cast overview, first billed only:
Solid Snake (voice)
Debi Mae West ...
Naomi Hunter (voice)
Hal Emmerich (voice)
Roy Campbell (voice)
Kim Mai Guest ...
Mei Ling (voice)
Ninja (voice)
Renee Raudman ...
Nastasha Romanenko (voice) (as Renée Raudman)
Patric Zimmerman ...
Revolver Ocelot (voice)
Vulcan Raven (voice)
Psycho Mantis (voice)
Tasia Valenza ...
Sniper Wolf / Computer (voice)
Donald Anderson (voice)
Allan Lurie ...
Kenneth Baker (voice)

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A retired Mercenary is called upon by the U.S. government to handle a hostile takeover of an Alaskan military base by his former special forces group. A remake of the classic Metal Gear Solid.

Plot Summary | Add Synopsis


Classic Metal. New Gear. See more »


M | See all certifications »

Parents Guide:






Release Date:

9 March 2004 (USA)  »

Company Credits

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Technical Specs

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Did You Know?


The credits refer to a character named Johnny Sasaki. This is actually the name of the guard that has his uniform stolen by Meryl and who later reappears with a bad case of diarrhea (thus the name "Johnny"). See more »


Naomi says her grandfather was in the FBI, but later, when Master Miller mentions him, he says "her grandfather" and "her father". (this error was also present in the original Metal Gear Solid.) See more »


Solid Snake: A disguise?
Dr. Hal 'Otacon' Emmerich: She had such a cute way of walking. She kind of wiggles her behind.
Solid Snake: You were really looking.
Dr. Hal 'Otacon' Emmerich: Well, she's got a very cute behind.
Solid Snake: Way of walking, huh?
See more »

Crazy Credits

At the end of the credits, there is a short conversation between Ocelot and the President of the United States. See more »


References Castlevania: Symphony of the Night (1997) See more »


Written & Produced by Rika Muranaka
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Frequently Asked Questions

See more (Spoiler Alert!) »

User Reviews

Nothing amazing, but can't live without it
16 April 2004 | by (Oulu, Finland) – See all my reviews

Metal Gear Solid: The Twin Snakes is an excellent remake of the original Metal Gear Solid. (For the following, note that I have only played the PC version of MGS, which is almost identical to the Playstation version).

That said, I have to admit I haven't so far seen much in the game that had directly benefited from the polishing. The original game was slightly ugly, but not *too* ugly - acceptable. We live in the age where improvements in game graphics are starting to become less and less significant. The cutscenes are more impressive, of course, but again, you can't leap much higher from the original. Epic is epic. The voices have been rerecorded, which has had some benefits, namely that it has eliminated a couple of rather annoyingly badly delivered lines (a few seem to remain).

A little bit more of humor has been injected here and there, which is always good - hidden bits of humor are always fun to find.

The only thing where the game has really benefited from is the AI. The enemy soldiers have suddenly started to feel like the IQ 180 battle machines they're advertised as. Once the alarm rings, it's very tricky to stay out of trouble. (I wish, however, they had made the "game over if discovered" option available right from the start for all difficulty levels!) The boss fights, on the other hand, so far have seemed a whole lot easier! Also, the tranquiliser guns are a good addition.

One thing that bugs me is the lack of the VR training missions. Due to them, the PC version was good for both longer play sessions (the main game) and short time fun (the VR missions). As it is, sitting in front of the game is very likely to take approximately two hours out of our lives.

In summary, it is a great port of the game, it works wonderfully on GameCube, plays better than the original, has smarter enemies, slightly better graphics, good new guns and items - but yet, there's something in it that makes me to say "it's *just* a MGS remake, nothing more". It is, however, still a classic that I can't be without.

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