| Photos (See all 316 | slideshow) | Videos (see all 34) |
| Robert Downey Jr. | ... | Tony Stark / Iron Man | |
| Chris Evans | ... | Steve Rogers / Captain America | |
| Mark Ruffalo | ... | Bruce Banner / The Hulk | |
| Chris Hemsworth | ... | Thor | |
| Scarlett Johansson | ... | Natasha Romanoff / Black Widow | |
| Jeremy Renner | ... | Clint Barton / Hawkeye | |
| Tom Hiddleston | ... | Loki | |
| Clark Gregg | ... | Agent Phil Coulson | |
| Cobie Smulders | ... | Agent Maria Hill | |
| Stellan Skarsgård | ... | Selvig | |
| Samuel L. Jackson | ... | Nick Fury | |
| Gwyneth Paltrow | ... | Pepper Potts | |
| Paul Bettany | ... | Jarvis (voice) | |
| Alexis Denisof | ... | The Other | |
| Tina Benko | ... | NASA Scientist | |
| Jerzy Skolimowski | ... | Georgi Luchkov | |
| Kirill Nikiforov | ... | Weaselly Thug | |
| Jeff Wolfe | ... | Tall Thug | |
| M'laah Kaur Singh | ... | Young Girl | |
| Rashmi Rustagi | ... | Calcutta Woman | |
| Powers Boothe | ... | World Security Council | |
| Jenny Agutter | ... | World Security Council | |
| Arthur Darbinyan | ... | World Security Council | |
| Donald Li | ... | World Security Council | |
| Warren Kole | ... | Carrier BridgeTechs | |
| Alicia Sixtos | ... | Carrier BridgeTechs | |
| Jesse Garcia | ... | Carrier BridgeTechs | |
| Maximiliano Hernández | ... | Agent Jasper Sitwell | |
| Dieter Riesle | ... | Gala Scientist | |
| Kenneth Tigar | ... | German Old Man | |
| Walter Perez | ... | Young Shield Pilot | |
| Harry Dean Stanton | ... | Security Guard | |
| Josh Cowdery | ... | Maintenance Guy | |
| Ashley Johnson | ... | Waitress | |
| Katsumi Komatsu | ... | Japanese Family | |
| Yumiko Komatsu | ... | Japanese Family | |
| Momoko Komatsu | ... | Japanese Family | |
| Robert Clohessy | ... | Police Sergeant | |
| Enver Gjokaj | ... | Young Cop | |
| Fernanda Toker | ... | Office Woman | |
| Andrea Vecchio | ... | News Reporter | |
| Robin Swoboda | ... | News Reporter | |
| Brent McGee | ... | Faceless Pilot | |
| Jamie McShane | ... | Celebration Montage Interviewee | |
| Michael Zhang | ... | Celebration Montage Interviewee | |
| William Christopher Stephens | ... | Celebration Montage Interviewee (as Wiliams Christopher Stevens) | |
| Kelley Robins | ... | Celebration Montage Interviewee (as Kelley Robins Hicks) | |
| Romy Rosemont | ... | Shawna Lynde | |
| James Eckhouse | ... | Senator Boynton | |
| Stan Lee | ... | Old Man in TV Report | |
| Pat Kiernan | ... | Himself | |
| Damion Poitier | ... | Man #1 / Thanos | |
| rest of cast listed alphabetically: | |||
| Thomas Roberts | ... | Himself | |
| Lou Ferrigno | ... | The Hulk (voice) (uncredited) | |
| Kimberly J. Mahoney | ... | Limo Driver (uncredited) | |
| Joti Nagra | ... | Waitress (uncredited) | |
| Joseph O'Brien | ... | New York City Pedestrian (uncredited) | |
| Nate Paige | ... | New York Pedestrian (uncredited) | |
| Douglas Slygh | ... | Museum Gala Patron (uncredited) | |
| Colin Strause | ... | Shield Agent #4 (uncredited) | |
| Robert P. Thitoff | ... | Gala Patron (uncredited) | |
| Shane Thompson | ... | Pedestrian (uncredited) | |
| Chris Vaina | ... | Running Pedestrian (uncredited) | |
Directed by | |||
| Joss Whedon | |||
Writing credits | ||
| Joss Whedon | (screenplay) | |
| Zak Penn | (story) and | |
| Joss Whedon | (story) | |
| Stan Lee | (comic book) & | |
| Jack Kirby | (comic book) | |
Original Music by | |||
| Alan Silvestri | |||
Cinematography by | |||
| Seamus McGarvey | |||
Film Editing by | |||
| Jeffrey Ford | |||
| Lisa Lassek | |||
Casting by | |||
| Sarah Finn | |||
| Randi Hiller | |||
Production Design by | |||
| James Chinlund | |||
Art Direction by | |||
| Benjamin Edelberg | |||
| Jann K. Engel | |||
| Gregory S. Hooper | |||
| Billy Hunter | (as William O. Hunter) | ||
| Richard L. Johnson | (supervising art director) | ||
| Randy Moore | |||
Set Decoration by | |||
| Victor J. Zolfo | |||
Costume Design by | |||
| Alexandra Byrne | |||
Makeup Department | |||
| Jacquelyn Adamson | .... | makeup artist | |
| Georgia Allen | .... | makeup artist | |
| Merribelle Anderson | .... | assistant department head hair | |
| Allan A. Apone | .... | assistant department head makeup | |
| Jennifer Bell | .... | department head hair stylist | |
| David Beneke | .... | dental prosthetics | |
| Stephen Bettles | .... | prosthetic make up artist | |
| John Blake | .... | makeup department head | |
| Roland Blancaflor | .... | special makeup effects technician | |
| Jodi Byrne | .... | makeup artist | |
| Thomas Floutz | .... | key prosthetic makeup artist | |
| Katrina Francis | .... | makeup artist | |
| Patricia Greer | .... | additional makeup artist | |
| Jennifer Jane | .... | hair stylist | |
| Kevin Kirkpatrick | .... | prosthetic makeup artist: Ironhead Studio | |
| Leslie Shayne Kohn | .... | makeup artist | |
| Yvette Meely | .... | hair stylist | |
| Douglas Noe | .... | makeup artist | |
| Barbara Olvera | .... | personal hair stylist: Scarlett Johansson | |
| Tijen Osman | .... | department head hair stylist: second unit | |
| Yesim 'Shimmy' Osman | .... | personal hair stylist: Tom Hiddleston | |
| Ashlynne Padilla | .... | assistant makeup artist | |
| Christopher Patrick | .... | makeup artist | |
| Rosemary Redlin | .... | co-makeup department head: New York | |
| Viola Rock | .... | makeup artist | |
| Sara Roybal | .... | additional makeup artist | |
| Keith Sayer | .... | makeup artist | |
| Vanessa Sharp | .... | hair stylist | |
| Nicole Sortillon | .... | makeup artist | |
| Heba Thorisdottir | .... | personal makeup artist: Scarlett Johansson | |
| Christopher Trujillo | .... | makeup artist | |
| Sheila Trujillo | .... | makeup artist | |
| Corey Welk | .... | makeup artist | |
| Beka Wilson | .... | hair stylist | |
Production Management | |||
| Paddy Cullen | .... | production manager: second unit | |
| Steve Demko | .... | post-production supervisor | |
| Don J. Hug | .... | production supervisor | |
| Bruce Markoe | .... | post-production executive | |
| Nadia Paine | .... | production supervisor: New Mexico | |
| Cheryl Quarantiello | .... | unit production manager | |
| Leeann Stonebreaker | .... | unit production manager | |
Sound Department | |||
| Eric Bautista | .... | sound utility | |
| Christopher Boyes | .... | sound designer | |
| Christopher Boyes | .... | sound re-recording mixer | |
| David Chrastka | .... | assistant sound design editor | |
| Bil Clement | .... | boom operator | |
| Jason Patrick Collins | .... | utility sound technician | |
| Jesse Dill | .... | utility sound | |
| Chad Djubek | .... | boom operator: second unit | |
| Justin Doyle | .... | additional sound design editor | |
| Jim Emswiller | .... | sound mixer: second unit | |
| Sean England | .... | foley artist | |
| Frank E. Eulner | .... | supervising sound editor | |
| Doug Ford | .... | engineering services | |
| Jonathan Fuh | .... | boom operator | |
| José Antonio García | .... | sound mixer | |
| Clifford 'Kip' Gynn | .... | utility sound | |
| Rob Hidalgo | .... | boom operator | |
| Lora Hirschberg | .... | sound re-recording mixer | |
| Noah Katz | .... | sound editorial technical support | |
| Max Medenwald | .... | adr recordist | |
| Michael Miller | .... | adr mixer | |
| Alex Raguini | .... | utility sound | |
| Steve Schatz | .... | re-recording mix technician | |
| James Spencer | .... | assistant sound re-recording mixer | |
| Becky Sullivan | .... | supervising adr editor | |
| Corey Tyler | .... | foley recordist | |
| Gayle Wesley | .... | adr assistant sound editor | |
| Drew Oliveras | .... | recordist (uncredited) | |
Visual Effects by | |||
| Shaun Friedberg 'Pyrokinesis' | .... | animation technical director: Weta Digital (as Shaun Friedberg) | |
| David Abbott | .... | shader writer: Weta Digital | |
| Nada Abdou | .... | stereo compositor: StereoD | |
| Rehan Abdulovski | .... | paint artist: fx3x | |
| Paolo Acri | .... | digital compositor: ILM | |
| Glen Adlam | .... | camera technical director: Weta Digital | |
| Gus R. Aguilera | .... | rotoscope artist: Scanline VFX | |
| Christa Albrecht | .... | team assistant: ScanlineVFX | |
| Anjel Alcaraz | .... | depth artist: Stereo D | |
| Steve Alegria | .... | digital compositor | |
| Andreas Alesik | .... | effects artist: Trixter Film | |
| Mark Edward Allen | .... | hair/fur artist | |
| Stephen Allison | .... | render wrangler: Weta Digital | |
| Yoav Allon | .... | depth artist | |
| Yoav Allon | .... | digital compositor | |
| Holli Alvarado | .... | Flame artist | |
| Holli Alvarado | .... | matte painter | |
| Catherine Ames | .... | visual effects production assistant | |
| Jaroslaw Ancuta | .... | paint & roto artist: Pixomondo | |
| Fatima Anes | .... | stereo paint artist: StereoD | |
| Beverley Joy Ang | .... | technical assistant | |
| Siau Yene Ang | .... | lighting technical director | |
| Dwight Angelito | .... | senior stereoscopic compositor | |
| Jonathan Angelo | .... | lead pipeline developer: Stereo D | |
| Chris Antonini | .... | visual effects plate coordinator | |
| Erick Aragon | .... | rotoscope artist | |
| Christine Arboit | .... | lighting techical director: Weta Digital | |
| Nathan Arbuckle | .... | effects technical director: Evil Eye Pictures | |
| Georgy Arevshatov | .... | senior texture artist: Weta Digital | |
| Taylor Armstrong | .... | stereo paint artist: Stereo D | |
| Nicole Arnell | .... | rotoscope artist: Digital Domain | |
| Concept Artist | .... | visual effects | |
| Creighton Ashton | .... | stereoscopic compositor: Stereo D | |
| Jeff Atherton | .... | visual effects producer: Hydraulx | |
| Hunter Athey | .... | previsualization artist: The Third Floor | |
| Kate Auld | .... | digital compositor | |
| Mark Anthony Austin | .... | previsualization lead: The Third Floor (as Mark Austin) | |
| Marie-Ève Authier | .... | digital compositor: Modus FX | |
| Derrick Auyoung | .... | animation technical director: Weta Digital | |
| Nicholas Avallone | .... | visual effects | |
| The Avengers | .... | rotoscope artist: Weta Digital | |
| Carl Ayala | .... | camera technical director | |
| Dan Ayling | .... | camera technical director | |
| Paul A. Baccam | .... | stereoscopic artist | |
| Zahida Bacchus | .... | stereoscopic producer | |
| Mike Bain | .... | cg supervisor: Fuel VFX | |
| Jim Baker | .... | previsualization artist: The Third Floor | |
| Santhoshi Balasubramanian | .... | digital artist: ILM | |
| Scott Balkcom | .... | Flame artist | |
| Jarret Ballard | .... | stereoscopic depth artist | |
| Marco Barbati | .... | creature facial technical director: Weta Digital | |
| K.C. Barnes | .... | stereoscopic lead: Stereo D | |
| Shawn Barnett | .... | senior visual effects compositor | |
| Jason Bath | .... | visual effects executive producer: Fuel VFX | |
| Mark Battle | .... | compositor: Stereo D | |
| Matt Bauer | .... | previsualization artist: The Third Floor | |
| Michael Bauer | .... | digital production supervisor | |
| Michael Baula | .... | stereoscopic compositor: Stereo D | |
| Geoffrey E. Baumann | .... | computer graphics supervisor: Digital Domain | |
| Joel Bautista | .... | compositor: ILM | |
| Lyse Beck | .... | compositor | |
| Jo Ann Cordero Belen | .... | compositor: ILM | |
| Brittany Bell | .... | visual effects | |
| Gregory Bellis | .... | camera td: Weta Digital | |
| Danielle Bemis | .... | visual effects coordinator: Luma Pictures | |
| Steven Benjamin | .... | roto/paint artist: Luma Pictures | |
| Krista Benson | .... | digital compositor | |
| Brian N. Bentley | .... | stereoscopic compositor | |
| Brian N. Bentley | .... | stereoscopic paint artist | |
| Scott Benza | .... | animator | |
| Frank Berbert | .... | digital compositor: ILM | |
| Sylvain Berger | .... | lead pipeline technical director: Modus FX | |
| Niki Bern | .... | digital compositor: fuelvfx | |
| Alex Berson | .... | digital paint artist: Weta Digital | |
| Maxime Besner | .... | stereoscopic artist | |
| Aaron D. Beyer | .... | visual effects artist | |
| Himanshu Bhatia | .... | r&d programmer: hydraulx | |
| Sourajit Bhattacharya | .... | stereo compositor | |
| Wayne Billheimer | .... | visual effects executive producer: ILM | |
| Patrick Bissonnette | .... | visual effects financial controller: Modus FX | |
| Aevar Bjarnason | .... | visual effects artist: Fuel VFX | |
| Edward Blackford | .... | stereoscopic artist | |
| Duncan Blackman | .... | photographer: Digimatte | |
| Sarah Blank | .... | visual effects artist | |
| Sven Bliedung | .... | fx artist: Trixter Film | |
| Vincent Blin | .... | Flame artist | |
| Jeremy Bloch | .... | technical director: ILM | |
| Stephen A. Bloch | .... | previsualization artist: The Third Floor | |
| Robert Bloom | .... | lighting technical director | |
| Richard Bluff | .... | digital matte supervisor: ILM | |
| Marten Blumen | .... | digital compositor | |
| David Bohorquez | .... | previsualization artist: The Third Floor | |
| Florin Boieriu | .... | senior compositor: ILM | |
| Jason Bomstein | .... | stereoscopic artist | |
| Markus Boos | .... | cg lead: Scanline VFX | |
| James Robert Bosley | .... | stereoscopic artist | |
| Jonathan Bot | .... | digital compositor: Weta Digital | |
| Tess Boughton | .... | visual effects artist | |
| Marc Bourbonnais | .... | visual effects executive producer: Modus FX | |
| Sam Bourne | .... | technical coordinator | |
| Shane Bouthillier | .... | stereoscopic artist | |
| Michael Bovberg | .... | digital compositor: Scanline VFX | |
| Jason Bowers | .... | stereoscopic compositor | |
| Stephen D. Bowline | .... | research & development | |
| Gavin Boyle | .... | layout: ILM | |
| Kirstin Bradfield | .... | digital compositor | |
| Adam Bradley | .... | digital paint artist: Weta Digital Ltd | |
| Jeremy Bradley | .... | visual effects editor | |
| Steve Braggs | .... | cg sequence supervisor: ILM | |
| Timothy Brakensiek | .... | creature technical director | |
| Michael Brako | .... | stereoscopic artist | |
| Franz Brandstaetter | .... | digital compositor | |
| Erik Bratlien | .... | depth artist: Stereo D | |
| Stefan Braun | .... | cg artist: Trixter Film | |
| Milady Bridges | .... | visual effects artist | |
| Adam Briggs | .... | visual effects artist: Luma Pictures | |
| Lee Briggs | .... | visual effects coordinator: ILM | |
| Daniel Brimer | .... | visual effects producer: Digital Domain | |
| Wayne Brinton | .... | visual effects supervisor: Modus FX | |
| Ryan Brooks | .... | rotoscope artist | |
| Austin Brown | .... | rotoscope artist: Scanline VFX | |
| Chantell Brown | .... | visual effects | |
| Christopher E. Brown | .... | digital effects artist | |
| Kyle Patrick Brown | .... | lead compositor (stereoscopic conversion) | |
| Dan Browne | .... | systems admistrator: Evil Eye Pictures | |
| Erik Bruhwiler | .... | digital compositor: Hydraulx | |
| Amy Brunolli | .... | digital coordinator: Luma Pictures | |
| Cody Brunty | .... | visual effects artist | |
| Julian Bryant | .... | digital compositor | |
| Sabrina Bucci | .... | data wrangler: Modus FX | |
| Jared Buford | .... | stereoscopic artist: Stereo D | |
| Joerg W. Bungert | .... | digital colourist: Weta Digital | |
| Charles Bunnag | .... | DI associate colorist | |
| Matthew Burek | .... | stereoscopic artist | |
| Christian Burggraf | .... | system administration: ScanlineVFX | |
| Andy Burmeister | .... | camera technical director: Weta Digital | |
| Sam Buys | .... | digital asset manager: Weta Digital | |
| Brendan Byrd | .... | visual effects production assistant | |
| Nathaniel Caauwe | .... | rotoscope artist: The Base Studio | |
| Howard Cabalfin | .... | roto/paint lead: Digital Domain | |
| Moises Flores Cabrera | .... | junior compositor: Lola Visual Effects | |
| Luis Calero | .... | digital artist | |
| Caitlin Campbell | .... | stereoscopic compositor | |
| Alexandre Cancado | .... | lead digital compositor: Luma Pictures | |
| Cedric Canlas | .... | digital modeler: weta digital | |
| Patrick Canning | .... | rotoscope artist: Hydraulx VFX | |
| Andre Cantarel | .... | post-visualization artist: The Third Floor | |
| Tasha Carlson | .... | depth artist | |
| Kathy Carlston | .... | matchmove artist | |
| Jimmy Caron | .... | pipeline technical director: Modus FX | |
| Caleb Carr | .... | rotoscope artist | |
| Taylor Carrasco | .... | animator | |
| Jeremy P. Carroll | .... | junior lead stereoscopic compositor: Stereo D | |
| Shoghi Castel De Oro | .... | previsualization artist: The Third Floor | |
| Nick Cattell | .... | matte painter | |
| Daniel Cavey | .... | associate production manager: ILM | |
| Joe Censoplano | .... | digital compositor: Luma Pictures | |
| Gabe Cervantes | .... | stereoscopic artist: Stereo D | |
| Charles-Felix Chabert | .... | effects technical director | |
| Arthur Chan | .... | rotoscope artist: Weta Digital | |
| Johnny Chan | .... | rotoscope artist | |
| Karhoe Chan | .... | layout artist: ILM | |
| Hui Ling Chang | .... | production manager: ILM | |
| Matthieu Chardonnet | .... | senior effects technical director: Weta Digital | |
| Mark Chataway | .... | visual effects artist | |
| Georgie Chen | .... | digital artist | |
| Nick Cherry | .... | compositor | |
| Peter Chesloff | .... | digital compositor | |
| Jason K.S. Cheung | .... | production engineer: Weta Digital | |
| Mihaela Chifor | .... | visual effects producer: Trixter Film | |
| Eun-Jung Cho | .... | digital compositor | |
| Jong Jin Choi | .... | technical director | |
| Bradley Chowning | .... | stereoscopic depth artist | |
| Ian Christie | .... | visual effects artist | |
| Marc Chu | .... | animation supervisor: ILM | |
| Ria-Bella Chua | .... | rotoscope artist: Weta Digital | |
| David Cimaglia | .... | roto artist: stereoscopic conversion | |
| Alessandro Cioffi | .... | visual effects supervisor: Trixter Film | |
| Suzanne Cipolletti | .... | post-visualization artist: The Third Floor | |
| Vincent Cirelli | .... | visual effects producer: Luma Pictures | |
| Vincent Cirelli | .... | visual effects supervisor: Luma Pictures | |
| Mike Cisneros | .... | visual effects artist | |
| Genevieve Claire | .... | production coordinator: Pixomondo | |
| Patrick Clancey | .... | digital opticals | |
| Graham Clark | .... | head of stereography: Stereo D | |
| Jimi Clark | .... | stereoscopic artist | |
| Trent Claus | .... | Flame artist | |
| Nicolas Cloutier | .... | lead concept & matte painting: Modus FX | |
| Valérie Clément | .... | head of sales & marketing: Modus FX | |
| Adam Coggin | .... | post-visualization artist: The Third Floor | |
| Michael Colburn | .... | stereoscopic compositor | |
| Michael Colburn | .... | stereoscopic paint artist | |
| Jeff Cole | .... | visual effects artist | |
| Luke Cole | .... | software engineer: Fuel VFX | |
| Sam Cole | .... | compositing technical director: Fuel VFX | |
| Aurelien Collard | .... | software engineer | |
| Mary-Margaret Conley | .... | data i/o administrator | |
| Benjamin Conner | .... | roto/paint artist: Luma Pictures | |
| Jochen Conradt | .... | effects artist: ScanlineVFX | |
| Elliot Contreras | .... | visual effects artist | |
| Matt Conway | .... | concept artist | |
| Matt Conway | .... | matte painter: Scanline VFX | |
| Chase Cooper | .... | creature technical director: ILM | |
| Michael Corcoran | .... | lead creature technical director | |
| Matt Cordero | .... | stereoscopic compositor | |
| Danielle Costa | .... | visual effects production manager | |
| Krishnamurti Costa | .... | creature modeler: ILM | |
| Glenn Cotter | .... | digital artist: ILM | |
| Andrew Cottingham | .... | previsualization production coordinator: The Third Floor | |
| Joshua Coté | .... | stereoscopic depth artist | |
| Dan Cox | .... | senior td: ILM | |
| Louis Cox | .... | camera technical director | |
| Maurice Cox | .... | stereo compositing artist | |
| Ed Coy | .... | digital artist: Fuel VFX | |
| Christine Cram | .... | digital paint artist | |
| Nick Crew | .... | compositor: Scanline VFX | |
| Robert Cristino | .... | stereoscopic compositor | |
| Jim Croasdale | .... | senior paint artist | |
| Tyson Cross | .... | lighting technical director: ILM | |
| Thomas Crow | .... | stereo artist: Stereo D | |
| Guido Jiménez Cruz | .... | rotoscope artist: Scanline VFX | |
| Jason Cuenco | .... | assistant technical director: modeling, ILM | |
| Glenn Curry | .... | layout td: Weta Digital | |
| Sean Cushing | .... | visual effects producer: Cantina Creative | |
| Anthony D'Agostino | .... | camera tracker | |
| Coral D'Alessandro | .... | pre-vis consultant | |
| Tim Dalton | .... | visual effects coordinator: Luma Pictures | |
| David Dame | .... | creature technical director | |
| Thomas Oliver Daniel | .... | rotoscope production coordinator | |
| Robert Nicholas Dauphinais | .... | digital compositor | |
| Lorelei David | .... | visual effects editor: ILM | |
| James Davis Jr. | .... | stereo conversion artist | |
| Brandon Davis | .... | effects technical director | |
| Jayson Davis | .... | stereoscopic compositor: Stereo D | |
| Mark A. Davis | .... | stereoscopic compositor | |
| Amy Daye | .... | digital compositor: ILM | |
| Alan De Castro | .... | stereoscopic depth artist: Stereo D | |
| Daphne De Jesus | .... | paint and rotoscope artist: Scanline VFX | |
| Daphne De Jesus | .... | senior digital paint artist | |
| Sarah de Schot | .... | digital paint artist: Weta Digital | |
| Rachel Decker | .... | data administrator | |
| Gabriel Dedic | .... | research & development: ScanlineVFX | |
| Yoshi DeHerrera | .... | lidar scanning | |
| Val Dela Rosa | .... | senior systems administrator | |
| Ruy Delgado | .... | matchmove artist: Luma Pictures | |
| Ruy Delgado | .... | roto/paint artist: Luma Pictures | |
| Brian Delmonico | .... | compositor: Method Studios | |
| Peter Demarest | .... | digital compositor: ILM | |
| Marie Victoria Denoga | .... | digital compositor | |
| Anouk Deveault-Moreau | .... | visual effects producer: Modus FX | |
| Ashish Dewan | .... | digital compositor: Modus FX | |
| Michael Dillon | .... | digital intermediate producer | |
| John Dinh | .... | roto/paint artist | |
| Gareth Dinneen | .... | digital compositor | |
| Brett Dix | .... | digital compositor | |
| Gus Djuro | .... | senior stereoscopic artist | |
| Thai Son Doan | .... | digital compositor: Fuel VFX | |
| Jennifer Docherty | .... | creatures coordinator: weta digital | |
| Jennifer Dolan | .... | stereoscopic conversion | |
| Rene Dominguez | .... | stereoscopic compositor | |
| Jason Donnelly | .... | post-visualization artist: The Third Floor | |
| Tyson Donnelly | .... | digital compositor: Fuel VFX | |
| James Dornoff | .... | digital producer: Scanline VFX | |
| Brennan Doyle | .... | digital artist supervisor: ILM Singapore | |
| Jorik Dozy | .... | digital matte painter: ILM | |
| Corey Drake | .... | r&d programmer: Stereo D | |
| Stéphanie Dubé | .... | senior texture painter: Digital Domain | |
| Georg Duemlein | .... | effects technical director | |
| Jadan Duffin | .... | rotoscope artist: Scanline VFX | |
| Michael Jadan Duffin | .... | paint artist | |
| Michael Jadan Duffin | .... | roto artist | |
| Johnny Duguid | .... | visual effects coordinator: ILM | |
| Ryan Duhaime | .... | lighting technical director: Weta Digital | |
| Georgia Dumergue | .... | rotoscope artist | |
| Edgar Díaz | .... | digital artist: Digital Domain | |
| Aaron Eaton | .... | visual effects artist | |
| Matt Eaton | .... | visual effects artist | |
| Chris Edwards | .... | previsualization creative director: The Third Floor | |
| David Edwards | .... | compositor: Fuel VFX | |
| Moritz Eiche | .... | compositing supervisor: ScanlineVFX | |
| Marijn Eken | .... | compositing artist: ScanlineVFX | |
| Yasmine El-Ghamrawy | .... | compositor | |
| Nino Ellington | .... | technical assistant | |
| Josh Elmore | .... | model/texture artist: Hydraulx | |
| Chris Engle | .... | visual effects production assistant | |
| Thomas Enright | .... | motion control miniature supervisor | |
| Omid Ensafi | .... | cg artist: Method Design | |
| Dan Enstrom | .... | gatekeeper: ILM | |
| Neil Esoy | .... | stereoscopic compositor | |
| Andrea Espinal | .... | digital compositor: Modus FX | |
| Bryan T. Evans | .... | matchmove artist | |
| Andrew Ewert | .... | visual effects coordinator: ILM | |
| Bill Eyler | .... | digital artist: ILM | |
| Jonathan Faber | .... | model maker | |
| Devin Fairbairn | .... | layout: ILM | |
| Marco Fanari | .... | cg artist: Trixter Film | |
| Brian Fanska | .... | stereoscopic compositor | |
| Sebastian Feldman | .... | digital compositor | |
| Robin Pierce Ferber | .... | stereoscopic conversion artist | |
| Manuel Ferdinand | .... | research & development: ScanlineVFX | |
| Oliver Ferguson | .... | visual effects technical director: Weta Digital | |
| Judith Ferrer | .... | stereoscopic depth artist | |
| Jonathan Ficcadenti | .... | motion graphics designer | |
| Nicolas Fillion | .... | lighting technical director: Modus FX | |
| Matt Fitzgerald | .... | digital modeler | |
| Jason Fleming | .... | lighting technical director: Weta Digital | |
| Megan Flood | .... | compositing artist | |
| Megan Flood | .... | rotoscope artist | |
| Juan Flores | .... | colorist assist | |
| Matthew Fogarty | .... | camera technical director: Weta Digital | |
| Les Foor | .... | lead stereoscopic artist | |
| Ashley Forbito | .... | stereoscopic compositor | |
| Ashley Forbito | .... | stereoscopic painter | |
| Brian Fortune | .... | digital effects: Luma Pictures | |
| Dan Foster | .... | plate producer | |
| Ludovic Fouche | .... | camera technical director | |
| Xavier Fourmond | .... | digital compositing lead: Modus FX | |
| Emily Francione | .... | stereoscopic roto lead | |
| Andrew Francis | .... | digital colorist: Efilm | |
| Shaun Frank | .... | IT manager | |
| Guillaume François | .... | shader writer | |
| Jordan Freda | .... | visual effects producer: The Base Studio | |
| Andreas Frickinger | .... | compositing artist: ILM | |
| Miles Friedman | .... | visual effects coordinator: Lola VFX | |
| Josh Frontino | .... | previsualization artist: The Third Floor | |
| Travis Fruci | .... | stereo artist: Stereo D | |
| David Fuhrer | .... | digital artist: ILM | |
| Patrick Gagné | .... | visual effects | |
| Jason Galeon | .... | lighting technical director: Weta Digital | |
| Mei Gangwen | .... | fx technical director: ILM | |
| Danny Garcia | .... | integration artist | |
| Juan Edgardo Garcia | .... | stereoscopic compositor: Stereo D | |
| Robb Gardner | .... | lighting technical director: ILM | |
| Adam Garnier | .... | stereoscopic compositor | |
| Edgar Garrido | .... | stereo depth artist | |
| Joana Garrido | .... | look development artist | |
| Joana Garrido | .... | texture artist | |
| Meredith Garrison | .... | visual effects production assistant | |
| Demitre Garza | .... | Flame artist | |
| Christoph Gaudl | .... | matchmove artist: Trixter Film | |
| Nicholas Gaul | .... | senior digital modeler: Weta Digital | |
| Bryan Gauna | .... | head of technology | |
| Joan Gauna | .... | pipeline developer | |
| Thibault Gauriau | .... | effects technical diretor: ILM | |
| Andreas Gebauer | .... | compositing artist: Trixter Film | |
| Geoff Geis | .... | depth artist | |
| Joel Gerlach | .... | compositor: Luma Pictures | |
| Joel Gerlach | .... | roto/paint artist: Luma Pictures | |
| Paul Giacoppo | .... | digital artist | |
| John Giang | .... | concept artist | |
| Matthew E. Gill | .... | roto artist | |
| Jen Gillespie | .... | technology coordinator: Weta Digital | |
| Geoffroy Givry | .... | digital compositor: Weta Digital | |
| Jan Glöckner | .... | compositing artist: Trixter Film | |
| Melissa Goddard | .... | compositor: Weta Digital | |
| Clarke Godwin | .... | stereoscopic lead | |
| Marissa Gomes | .... | associate production manager: ILM | |
| JongSoo Goo | .... | paint artist: The Base Studio | |
| Azzard Gordon | .... | visual effects layout artist: Industrial Light and Magic | |
| Joanna N. Goslicka | .... | digital artist: Scanline VFX | |
| Cody Graham | .... | stereoscopic artist | |
| Anthony Grant | .... | model/texture artist: Luma Pictures | |
| Jeremiah Grant | .... | digital artist: ILM | |
| Jeff Grebe | .... | effects technical director: ILM | |
| Matt Greig | .... | compositing supervisor: Fuel VFX | |
| Justin Greiner | .... | digital compositor | |
| Josh Gridley | .... | post-visualization artist: The Third Floor | |
| Bryant Terrell Griffin | .... | lead digital matte painter | |
| Bryan Grill | .... | visual effects supervisor: Scanline VFX | |
| Jessica Grimshaw | .... | depth artist: Stereo D | |
| Signy Bjorg Gudlaugsdottir | .... | digital modeler | |
| Miguel A. Guerrero | .... | modeling supervisor: Hydraulx | |
| Ricardo Guevara | .... | stereo artist: Stereo D | |
| Luis Guggenberger | .... | concept artist: Trixter Film | |
| Sam Gutentag | .... | visual effects production assistant | |
| Sebastian Haas | .... | pipeline manager: Trixter Film | |
| Michael Habenicht | .... | compositing artist: Trixter Film | |
| Markus Hagemeier | .... | i/o: ScanlineVFX | |
| Nick Haines | .... | visual effects artist | |
| Katie Hamberger | .... | visual effects artist | |
| H Haden Hammond | .... | sequence supervisor: Luma Pictures | |
| Jeremy Hampton | .... | senior effects artist: Digital Domain | |
| Josh Handley | .... | stereoscopic compositor | |
| Scott Hankel | .... | post-visualization artist: The Third Floor | |
| Rachel Faith Hanson | .... | visual effects coordinator | |
| Jon Hanzelka | .... | lidar scanning | |
| Silke Harbauer | .... | production secretary: Trixter Film | |
| Reginald Harber Jr. | .... | lead stereoscopic compositor | |
| Aisling Harbert | .... | lead stereo artist | |
| Kyle Hardin | .... | visual effects artist | |
| Ryan Harlow | .... | stereo artist: Stereo D | |
| Tim Harrington | .... | animator: ILM | |
| Monica Harrion | .... | stereoscopic roto artist | |
| David Harter | .... | compositing artist: ScanlineVFX | |
| Daniel Hartlehnert | .... | compositing artist: Trixter Film | |
| Toby Haruno | .... | senior character animator: Weta Digital | |
| Patrick Haskew | .... | previsualization artist: The Third Floor | |
| Dietrich Hasse | .... | cg supervisor: Trixter Film | |
| Serena Hastie | .... | rotoscope artist: Weta Digital | |
| Kyle Hause | .... | rotoscope artist: Scanline VFX | |
| John R. Hazzard | .... | pipeline technical director: Luma Pictures | |
| Alex Heffner | .... | lead stereoscopic artist | |
| Aria Heidari | .... | compositor: Trixter Film | |
| Quentin Hema | .... | digital paint supervisor: Weta Digital | |
| Jhon Henao | .... | production assistant: Modus FX | |
| Allan Henderson | .... | lighting technical director | |
| Brent Hensarling | .... | senior systems administrator: Luma Pictures | |
| Rachel Herbert | .... | layout technical director: Weta Digital | |
| Mathias Herbster | .... | junior cg artist: Trixter Film | |
| Josh Herman | .... | digital sculptor | |
| Tulio Hernandez | .... | senior lighting/lookdev td | |
| Veronica Hernandez | .... | roto artist | |
| Kerstin Herold | .... | digital paint artist: Weta Digital | |
| Marc Herzer | .... | lighting/shading artist: ScanlineVFX | |
| Jordan Heskett | .... | visual effects | |
| Tim Hey | .... | compositing supervisor: Weta Digital | |
| Bryan M. Higgins | .... | rotoscope supervisor | |
| Peter Hillman | .... | digital compositor: Weta Digital | |
| Diana Hinek | .... | in-house compositor | |
| Sebastian Hirsch | .... | senior lighting/shading artist: ScanlineVFX | |
| Sean Castle Hitchcock | .... | junior compositor: Lola Visual Effects | |
| Maung Maung Hla Win | .... | technical director: lighting: ILM | |
| Adam Hlavac | .... | stereoscopic depth artist | |
| Stephen Holbrook | .... | compositor | |
| Bruce Holcomb | .... | digital model supervisor | |
| Joshua D. Holden | .... | stereoscopic depth artist | |
| Tom Holzinger | .... | lead motion editor: Weta Digital | |
| Yap Hon Wui | .... | digital artist | |
| Kevin Hong | .... | visual effects artist | |
| Sunghwan Hong | .... | compositor | |
| Teresa Hooper | .... | layout technical director: Weta Digital | |
| Ryan Hopkins | .... | digital artist: ILM | |
| Darren Horwege | .... | production assistant: Stereo D | |
| Sandy Houston | .... | roto supervisor: Weta Digital | |
| Jason Howden | .... | rotoscope and digital paint artist: Weta Digital | |
| Venti Hristova | .... | visual effects supervisor: Cantina Creative | |
| Natapon Huangsakuncharoen | .... | creature technical director: ILM | |
| Melissa Huerta | .... | digital artist: Scanline VFX | |
| Melissa Huerta | .... | paint and rotoscope artist: Scanline VFX | |
| Catherine Hughes | .... | visual effects coordinator: Luma Pictures | |
| Wendy Hulbert | .... | digital coordinator: Scanline VFX | |
| Lucas Hull | .... | digital compositor | |
| Jed Hunsaker | .... | pipeline technical director: Luma Pictures | |
| Drew Huntley | .... | compositor: Hydraulx | |
| Flannery Huntley | .... | visual effects coordinator | |
| Zameer Hussain | .... | digital artist: ILM | |
| Paul Huston | .... | digital matte artist | |
| Megan Hutchison | .... | digital paint artist: Weta Digital | |
| Luan Huynh | .... | systems administrator | |
| Andrew Hwang | .... | previsualization asset supervisor: The Third Floor | |
| Stefan Ihringer | .... | compositing artist: ScanlineVFX | |
| Chris Ingersoll | .... | digital compositor | |
| Aruna Inversin | .... | digital compositor: Digital Domain | |
| Ledion Isufaj | .... | visual effects production assistant | |
| John L. Jack | .... | visual effects producer: Evil Eye Pictures | |
| Jiri Jacknowitz | .... | digital artist | |
| Alexis Jacobson | .... | digital coordinator: Luma Pictures | |
| Alex Jaeger | .... | visual effects art director: ILM | |
| Cyrus Jam | .... | sequence supervisor: ILM | |
| Jeffrey Jasper | .... | technical lead: New Deal Studios | |
| Jaime Jasso | .... | digital matte artist | |
| Steve Jaworski | .... | compositing supervisor | |
| Malik Jayawardena | .... | motion capture | |
| Jason A. Jenkins | .... | stereoscopic roto artist | |
| Heath Jepson | .... | visual effects artist | |
| Michael Johns | .... | wrangler: Weta Digital | |
| Jason Phillip Johnson | .... | research & development software engineer | |
| Justin Johnson | .... | digital effects supervisor: Luma Pictures | |
| Nathan Johnson | .... | lighting technical director | |
| Tim Johnson | .... | visual effects coordinator | |
| Bryan P. Jones | .... | visual effects | |
| Danny Jones | .... | senior roto/paint artist | |
| Jeremy Jones | .... | stereoscopic artist | |
| Scott Jones | .... | creature technical director | |
| Felix Jorge | .... | previsualization artist: The Third Floor | |
| Zack Judson | .... | digital effects supervisor | |
| Bruce Jurgens | .... | visual effects executive producer: Legion Entertainment | |
| Corey Just | .... | stereoscopic depth artist | |
| Mike Jutan | .... | research & development | |
| Joshua Kamau | .... | rotoscope artist | |
| Stephen Karl | .... | matchmove artist | |
| Sandro Kath | .... | compositing artist: Trixter Film | |
| Prateek Kaushal | .... | stereoscopic lead: Stereo D | |
| Ryan Keely | .... | digital compositor | |
| Ian Kelly | .... | stereoscopic roto artist | |
| Shawn Kelly | .... | animator | |
| Kolby Kember | .... | stereoscopic artist | |
| Josh Kent | .... | animator | |
| Simon D. Kern | .... | lead stereoscopic artist (as Simon Domingo Kern) | |
| Cheryl Kerr | .... | vfx production manager: Evil Eye Pictures | |
| Nadav Kessous | .... | stereoscopic compositor | |
| Alex Khan | .... | digital compositor: Luma Pictures | |
| Sithiriscient Khay | .... | concept & matte painting: Modus FX | |
| Christian Kickenweitz | .... | motion editor | |
| Christopher Kilshaw | .... | senior creature effects technical director: ILM Singapore | |
| John Kilshaw | .... | cg supervisor: ILM | |
| Alex Kim | .... | fx technical director: ILM | |
| Jeff Kim | .... | paint and rotoscope artist: Scanline VFX | |
| Jia Kim | .... | digital compositor: Evil Eye Pictures | |
| Jin Yong Kim | .... | layout & matchmove artist: Evil Eye Pictures | |
| Sohee Kim | .... | roto/paint artist: Evil Eye Pictures | |
| Perry M. Kimura | .... | scanning and recording | |
| Stephen King | .... | lead animator: ILM | |
| John Kitching | .... | digital compositor | |
| Terry Klopfenstein | .... | stereo depth artist | |
| Dominik Klotz | .... | rotoscope artist: The Base Studio | |
| Jonas Kluger | .... | junior compositing artist: Trixter Film | |
| Mathew Knight | .... | lead motion capture camera operator | |
| Mike Knox | .... | data i/o administrator | |
| Bastiaan Koch | .... | visual effects artist: ILM | |
| Gerry Kodo | .... | stereo compositor: Stereo D | |
| Jean Le Koh | .... | digital artist: ILM | |
| Eric A. Kohler | .... | associate visual effects producer: Hydraulx | |
| Atsushi Kojima | .... | animator: ILM | |
| Dean Koonjul | .... | digital compositor: ILM Singapore | |
| Allie Koppel | .... | previsualization accountant: The Third Floor | |
| Florian Kraft | .... | effects artist: Trixter Film | |
| Zsolt Krajcsik | .... | visual effects | |
| Lars Kramer | .... | camera technical director | |
| Rebecca Kramp | .... | stereoscopic production coordinator | |
| Dmitri Krasnokoutski | .... | shader writer: Weta Digital | |
| Christian Kratzert | .... | animator: ScanlineVFX | |
| Simone Kraus | .... | animation supervisor: Trixter Film | |
| Heath Kraynak | .... | compositor: ILM | |
| Max Krichenbauer | .... | pipeline developer: Trixter Film | |
| Andreas Krieg | .... | cg artist: Trixter Film | |
| Jan Krupp | .... | research & development: ScanlineVFX | |
| John Kubasco | .... | previsualization artist: The Third Floor | |
| Dave Kujawski | .... | production engineer | |
| Frankie Kwak | .... | digital artist: ILM | |
| Wing Kwok | .... | compositor: Scanline VFX | |
| David Labrecque | .... | data wrangler: Modus FX | |
| Pascal Laflamme | .... | data wrangler: Modus FX | |
| Kosta Lagis | .... | visual effects artist | |
| Dave Lajoie | .... | research and development | |
| Marc Landrain | .... | camera technical director | |
| Josh Lange | .... | previsualization artist: The Third Floor | |
| David Larochelle | .... | digital compositor | |
| Yann Larochette | .... | senior compositor: ILM | |
| Mathias Larserud | .... | shader writer: Weta Digital | |
| Felix Laser | .... | compositing artist: ScanlineVFX | |
| Tim Latham | .... | stereoscopic artist: Stereo D | |
| Stephen Lawes | .... | creative director | |
| Trevor J. Lawrence | .... | stereoscopic artist | |
| Nha Hoan Le | .... | track/matchmove artist: Luma Pictures | |
| Thang Le | .... | concept artist: ILM | |
| Claudia Lecaros | .... | visual effects producer: Fuel VFX | |
| James Ledwell | .... | stereo coordinator | |
| Adam Lee | .... | effects artist: ILM | |
| Jane Kyung Lee | .... | visual effects coordinator: Luma Pictures | |
| Sun Lee | .... | senior matte painter: Hydraulx | |
| Doug Lefler | .... | previsualization storyboard director: The Third Floor | |
| Chris Lentz | .... | lead animator: ILM | |
| Michael Leu | .... | modeler (opening sequence) | |
| Sylvia T. Leung | .... | stereoscopic depth artist: StereoD | |
| Votch Levi | .... | cg supervisor: Whiskytree | |
| John M. Levin | .... | layout supervisor: ILM | |
| Dean Lewandowski | .... | layout technical director: Weta Digital | |
| Mathis Lex | .... | compositing artist: Trixter Film | |
| Linghao Li | .... | technical director: Digital Domain | |
| Todd Liddiard | .... | digital compositor: ILM | |
| Lyon Liew | .... | creature technical director: ILM | |
| Michael Ligammare | .... | stereoscopic artist: Stereo D | |
| Melissa Lin | .... | digital artist: ILM | |
| Sharlene Lin | .... | modeler and texture artist | |
| Katie Linahon | .... | production coordinator: New Deal Studios | |
| Roger Liu | .... | previsualisation artist: The Third Floor | |
| Shannon Lively | .... | visual effects production assistant | |
| Marko Ljubez | .... | matte painter: ILM | |
| Cedric Lo | .... | lead animator: ILM Singapore | |
| Christine Lo | .... | compositor: Scanline VFX | |
| Eric Lo | .... | lighting technical director: ILM | |
| Steven Lo | .... | previsualization artist: The Third Floor | |
| Thomas Sing Wai Lo | .... | digital modeler: Weta Digital | |
| Jason Locke | .... | camera technical director | |
| Kim Lim Loo | .... | digital artist: ILM | |
| Morgan Loomis | .... | lead animator: Weta Digital | |
| Shawn Lopez | .... | stereoscopic depth artist | |
| Javier Lopez-Duprey | .... | previsualization artist: The Third Floor | |
| Samuel Loriault-Goulet | .... | motion tracking: Modus FX | |
| Jade Lorier | .... | visual effects artist | |
| Patrick Louie | .... | roto/paint artist: Evil Eye Pictures | |
| Ruth-Anne Loveridge | .... | modeler | |
| Sierra Lowe | .... | rotoscope artist: The Base Studio | |
| Ariel Loza | .... | cg artist: Method Design | |
| Son Lu | .... | stereoscopic lead | |
| Doug Luberts | .... | production and technical support: ILM | |
| Steven Luc | .... | stereoscopic depth artist | |
| Matt Lumb | .... | lighting assistant technical director | |
| Valy Lungoccia | .... | digital compositor | |
| Lap Van Luu | .... | chief technology officer: Scanline VFX | |
| Kathleen Lynch | .... | visual effects producer | |
| Tony Lyons | .... | visual effects artist | |
| Daniel Macarin | .... | digital effects supervisor: Weta Digital | |
| Keith MacGowan | .... | digital compositor | |
| Mathew Mackereth | .... | lighting artist: Fuel VFX | |
| Simon Maddison | .... | visual effects supervisor: Fuel VFX | |
| Jessica Madsen | .... | digital artist: Luma Pictures | |
| Arman Mafi | .... | stereoscopic artist | |
| Carson Majors | .... | stereoscopic compositor | |
| Carson Majors | .... | stereoscopic painter | |
| Yael Majors | .... | stereoscopic compositor | |
| Yael Majors | .... | stereoscopic painter | |
| David Maldonado | .... | senior depth artist: Stereo D | |
| Sebastian Maldonado | .... | stereoscopic compositor | |
| Sebastian Maldonado | .... | stereoscopic painter | |
| Michael Maloney | .... | compositing supervisor | |
| Travis Mangaoang | .... | stereoscopic artist | |
| Joe Mangione | .... | senior lighting td: Scanline VFX | |
| Roy Vincent Mann | .... | lead stereoscopic compositor | |
| Paul Maples | .... | motion control operator | |
| Mike Marbery | .... | stereoscopic compositor | |
| Mike Marcuzzi | .... | visual effects: ILM | |
| Jose Marin | .... | compositor: Stereo D | |
| Nicholas Markel | .... | previsualization supervisor: The Third Floor | |
| Chulev Marko | .... | digital modeler: ILM | |
| Natanya Marks | .... | previsualization production manager: The Third Floor | |
| Jason Marlow | .... | camera technical director | |
| Filipe Marques | .... | roto/prep artist: Fuel VFX | |
| Kevin Martel | .... | lead animator | |
| Ryan Martin | .... | effects technical director: ILM | |
| Toby Watson Martin | .... | integration artist: Scanline VFX | |
| Tony Martin | .... | stereoscopic depth artist | |
| Tom Martinek | .... | senior digital effects artist: ILM | |
| Raymond Martinez III | .... | rotoscope artist | |
| Geordie Martinez | .... | creature technical director: ILM | |
| Paul Martinez | .... | model/texture artist: Hydraulx | |
| Ruheene Masand | .... | visual effects production manager | |
| Dena Massenburg | .... | rotoscope artist | |
| Trevin Matcek | .... | previsualization editor: The Third Floor | |
| Roger Mathews | .... | previsualization artist: The Third Floor | |
| Lee Matthews | .... | matte painter | |
| Benjamin Mattress | .... | senior compositor: Evil Eye Pictures | |
| Michael C. May | .... | stereo production manager (as Mike May) | |
| Neil Mayo | .... | visual effects editor: Weta Digital | |
| Isabell Mayrhofer | .... | production intern: Trixter Film | |
| Aaron McBride | .... | visual effects art director | |
| Kindra McCall | .... | depth artist | |
| Kindra McCall | .... | roto artist | |
| George McCarthy | .... | visual effects editor | |
| Megan McCollum | .... | digital artist | |
| Megan McCollum | .... | visual effects | |
| Matt McDonald | .... | visual effects supervisor: Evil Eye Pictures | |
| Doran McGee | .... | stereoscopic depth artist | |
| Kyle McGill | .... | visual effects | |
| Steve McGillen | .... | senior compositor | |
| Dave McGrath | .... | effects assistant technical director: Weta Digital | |
| Mare McIntosh | .... | cgi coordinator: Hydraulx VFX | |
| Richard McKenzie | .... | wrangler: Weta Digital | |
| Chloe McLean | .... | body tracker | |
| David McMahon | .... | stereo compositor: Stereo D | |
| Donal McMullan | .... | production engineer | |
| Louise McNicholl | .... | layout department manager: Weta Digital | |
| Scott McPhate | .... | stereo assistant coordinator | |
| Shantel Medina | .... | stereo compositor: StereoD | |
| Christopher Medley-Pole | .... | technical assistant: ILM | |
| Kevin Melia | .... | stereoscopic depth artist | |
| Ronnie Menahem | .... | lead fx technical director: Weta Digital | |
| Mark Menaker | .... | desktop administrator | |
| Joel Román Mendías | .... | executive producer: Scanline VFX | |
| David Meny | .... | CG supervisor | |
| Tory Mercer | .... | sequence supervisor | |
| Robert Merrow III | .... | rotoscope artist | |
| David Michaels | .... | charater td | |
| Michael Midlock | .... | animator: ILM | |
| Michel Mielke | .... | visual effects producer: ScanlineVFX | |
| Justin Mijal | .... | modeling lead: Scanline VFX | |
| Jessica Millar | .... | senior technical director: lighting | |
| David Miller III | .... | stereoscopic artist | |
| Scott Miller | .... | studio manager: Scanline VFX | |
| Seth F. Miller | .... | digital paint artist: Weta Digital | |
| Kent Mitarai | .... | stereoscopic artist | |
| Mo Mohamoud | .... | digital paint artist: Weta Digital | |
| Robert Molholm | .... | technical support | |
| Shawn Monaghan | .... | digital compositor: ILM | |
| Jeanette Monero | .... | senior paint artist | |
| Alberto Montañés | .... | digital compositor: Weta Digital | |
| Chris Montesano | .... | visual effects artist | |
| Chris F. Moore | .... | visual effects | |
| Andy Moorer | .... | visual effects | |
| Pat Moreira | .... | layout: ILM | |
| Hiroshi Mori | .... | post-visualization artist: The Third Floor | |
| Lauren Morimoto | .... | digital paint and rotoscope artist: ILM | |
| Cathy Morin | .... | texture artist: Digital Domain | |
| Simon Dean Morley | .... | production engineer | |
| Brad Morris | .... | previsualization artist: The Third Floor | |
| David Manos Morris | .... | digital effects artist | |
| Immanuel Morris | .... | stereoscopic artist | |
| Jake Morrison | .... | visual effects supervisor: Marvel Studios | |
| William Morrison | .... | visual effects artist: Stereo D | |
| Darren Mortillaro | .... | creature technical director: weta digital | |
| Stephen Morton | .... | digital compositor | |
| Walid Mouawad | .... | lighting/shading artist: ScanlineVFX | |
| Jiun Yiing Mow | .... | lighting technical director: ILM | |
| Matt Mueller | .... | senior reference photographer | |
| Timothy Mueller | .... | digimatte sequence supervisor: ILM | |
| Nicky Muir | .... | production manager: visual effects | |
| Brian Mullen | .... | stereoscopic depth artist | |
| Ramachari Murali | .... | visual effects technical director: ILM | |
| Carson Murdy | .... | stereoscopic artist | |
| Martin Murphy | .... | texture artist: ILM | |
| Tim Murphy | .... | pipeline technical director | |
| Scott Musselman | .... | stereoscopic depth artist | |
| Vanessa Mylchreest | .... | visual effects artist | |
| Abishek Nair | .... | digital compositor: ILM | |
| Emmi Nakagawa | .... | stereoscopic artist | |
| Farzad 'Fuzz' Namdjoo | .... | stereoscopic lead | |
| Erik Nash | .... | visual effects supervisor | |
| Tim Nassauer | .... | lighting artist: Digital Domain | |
| Gerardo Navarro | .... | stereoscopic artist | |
| Pouyan Navid | .... | cg supervisor: Method Design | |
| Marla Neto | .... | digital production manager: Luma Pictures | |
| Pete C. Newbauer | .... | stereoscopic depth artist | |
| Christopher Newman | .... | matchmove artist | |
| Marcelino Newquist | .... | post-visualization artist: The Third Floor | |
| Albin Ng | .... | technical assistant | |
| Jia-Hao Ng | .... | digital matte artist: ILM | |
| Luke Ng | .... | stereo compositor | |
| Sheau Horng Ng | .... | digital artist: ILM | |
| Jesse Nicodemus | .... | visual effects artist: Luma Pictures | |
| Wolfgang Niedermeier | .... | camera lead: Weta Digital | |
| Luis E. Nieves | .... | digital artist: Luma Pictures | |
| Ben Nightingale | .... | texture artist/look development: Weta Digital | |
| Motoki Nishii | .... | previsualization artist: The Third Floor | |
| Lavanya Nobishwaran | .... | digital artist: ILM | |
| Teni Noravian | .... | compositing artist: ScanlineVFX | |
| Danielle Norgate | .... | digital compositor: ILM | |
| Alexander Nowotny | .... | effects technical director: Weta Digital | |
| Winfield O'Brien | .... | integration artist: Scanline VFX | |
| Chris O'Connell | .... | stereoscopic depth artist | |
| Patrick O'Riley | .... | digital artist | |
| Cyndi Ochs | .... | visual effects producer: weta digital | |
| Kaori Ogino | .... | creature supervisor | |
| James Ogle | .... | lead digital modeler | |
| Pawel Olas | .... | pipeline research and development: Fuel VFX | |
| Robert Olsson | .... | digital matte painter | |
| Michael Orbing | .... | lighting artist: Fuel VFX | |
| Akira Orikasa | .... | cg sequence supervisor: ILM | |
| Carolyn Oros | .... | previsualization pipeline director: The Third Floor | |
| Julie Orosz | .... | visual effects producer: Scanline VFX | |
| Raphael Oseguera | .... | rotoscope artist | |
| David A. Ostler | .... | lighting technical director: Weta Digital | |
| Daniel Ostrov | .... | pipeline programmer: Hydraulx | |
| Jared Otake | .... | stereoscopic compositor | |
| Phil Outen | .... | digital compositor | |
| Brian Pace | .... | previsualization artist: The Third Floor | |
| Kevin Page | .... | digital matte artist | |
| Amanda Pamela | .... | digital compositor: Weta Digital | |
| Youngbin Park | .... | digital compositor: ILM | |
| Aaron Parry | .... | executive producer: Stereo D | |
| Jale Parsons | .... | visual effects artist | |
| Ritchie Pasiliao | .... | rotoscope artist | |
| Anthony Passaniti | .... | depth artist/camera tracker: Stereo D Deluxe LLC | |
| Demetrios Patsiaris | .... | stereoscopic roto artist | |
| Stephen J. Pavelski | .... | previsualization artist: The Third Floor | |
| Martin Pelletier | .... | CG supervisor: Modus FX | |
| Philippe Pelletier | .... | production assistant: Modus FX | |
| Lyndsey Pendley | .... | stereoscopic paint artist | |
| Dylan Penhale | .... | chief technical officer: Fuel VFX | |
| Caleb Pennypacker | .... | depth artist | |
| Daniel Perez | .... | lead effects technical director: ILM | |
| Daniel Perez | .... | stereoscopic depth artist | |
| Eddie Perez | .... | stereo compositor | |
| Binoy Peters | .... | senior production coordinator | |
| Josh Peterson | .... | stereoscopic roto artist | |
| Sean Pfeiffer | .... | visual effects artist | |
| Hieu Phan | .... | roto/paint: Luma Pictures | |
| Michael Phan | .... | digital artist: Luma Pictures | |
| Mathieu Phaneuf | .... | lead modeler: Modus FX | |
| David Phillips | .... | senior digital compositor | |
| Dawrath Phoue | .... | roto/paint artist: Digital Domain | |
| Susan Pickett | .... | visual effects producer | |
| Ezra Pike | .... | stereo roto | |
| Charles Pina | .... | pipeline td: The Base Studio | |
| James Pina | .... | rotoscope lead: The Base Studio | |
| Cesar Ploneda | .... | depth artist | |
| Erik Ploneda | .... | stereoscopic depth artist: Stereo D | |
| Darren Poe | .... | compositing supervisor: Scanline VFX | |
| Jason Pomerantz | .... | production supervisor (IMAX Version) | |
| Jessica Ponte | .... | textures coordinator: Weta Digital | |
| Nicolas Popravka | .... | digital artist: ILM | |
| Justin Porter | .... | pipeline coordinator: Luma Pictures | |
| Daniel Post | .... | digital artist | |
| Tanissa Potrovitza | .... | visual effects coordinator | |
| Christian Poullay | .... | camera td: Weta Digital | |
| Malachi Pound | .... | production supervisor | |
| Pavel Pranevsky | .... | CG supervisor: Luma Pictures | |
| Akie Prapas | .... | lead motion tracking: Modus FX | |
| Alan Precourt | .... | lighting technical director: Weta Digital | |
| Alex Prichard | .... | senior digital artist: ILM | |
| Derek N. Prusak | .... | stereoscopic editorial supervisor | |
| Sophie Pruzsinszky | .... | coordinator: Trixter Film | |
| Jeanne-Élise Prévost | .... | visual effects project Manager: Modus FX | |
| Christopher Puchta | .... | effects technical director: ILM | |
| Ryan Purnell | .... | compositor: Stereo D | |
| Francis Puthanangadi | .... | digital compositor: Digital Domain | |
| Simon Quach | .... | motion editor: Weta Digital | |
| Kevin Quatman | .... | digital compositor | |
| Michael Queen | .... | digital compositor: Fuel VFX | |
| Christin Quek | .... | digital artist | |
| Ryan J. Quinlan | .... | digital compositor | |
| Juan Carlos Quintana | .... | senior stereoscopic compositor | |
| Chris Radcliffe | .... | senior modeler | |
| Ula Rademeyer | .... | senior texture artist: Weta Digital | |
| Danny Rafic | .... | visual effects editor | |
| Michael Ralla | .... | digital compositor: ILM SF | |
| Jay Rama | .... | technical support | |
| Francisco Ramirez | .... | visual effects editor: Digital Domain | |
| Gerardo Ramirez | .... | post-visualization supervisor: The Third Floor | |
| Jason Ramsey | .... | assistant coordinator: Cantina Creative | |
| Kade Ramsey | .... | rotoscope artist: Weta Digital | |
| Troy Ramsey | .... | senior paint artist: Weta digital | |
| Lance Ranzer | .... | digital artist | |
| Justin Ray | .... | visual effects artist: Stereo D | |
| Ben Record | .... | mechanical effects | |
| Chris Reece | .... | systems administrator | |
| William Reges | .... | stereoscopic artist: Stereo D | |
| Patrick Reilly | .... | visual effects artist | |
| Alejandro Restrepo | .... | data wrangler: Modus FX | |
| Gerard Retulla | .... | stereoscopic depth artist | |
| Kevin Reuter | .... | look development supervisor: ILM | |
| Pedro Luis Reyes | .... | depth artist | |
| Spencer Reynolds | .... | digital background photographer: ILM | |
| Aaron Rhodes | .... | roto/paint supervisor: Evil Eye Pictures | |
| Aaron Rhodes | .... | visual effects editor: Evil Eye Pictures | |
| Maryam Riahi | .... | roto/paint artist: Luma Pictures | |
| Grover Richardson | .... | roto/paint artist: ILM | |
| Jason Richardson | .... | stereoscopic compositor | |
| Dean Richichi | .... | digital compositor | |
| Nicholas Richter | .... | motion editor | |
| Guy Riessen | .... | digital matte painter: Evil Eye Pictures | |
| Mike Rim | .... | stereoscopic compositor | |
| Corinna Ringer | .... | human resources manager: Trixter Film | |
| Say Rintharamy | .... | fx td: Scanline VFX | |
| Agustin Rios | .... | depth artist | |
| Stéphane Rioux | .... | digital compositor: Modus FX | |
| Miso Ristov | .... | prep supervisor: FX3X | |
| Taylor W. Rockwell | .... | senior visual effects coordinator | |
| Arturo Rodriguez | .... | stereoscopic depth artist | |
| Bernardo Rodriguez | .... | vfx editor: Scanline VFX | |
| Katherine Rodtsbrooks | .... | lead stereoscopic compositor | |
| Lisa Dawn Rogolsky | .... | rotoscope artist | |
| Petr Rohr | .... | layout: ILM | |
| Thorsten Rolle | .... | mattepainting: Fuel VFX | |
| Emery Romero | .... | previsualization artist: The Third Floor | |
| Patric Roos | .... | CG supervisor: ILM | |
| Daniel P. Rosen | .... | visual effects supervisor: Evil Eye Pictures | |
| Benjamin Ross | .... | matte painting: ScanlineVFX | |
| Michael Ross-Lang | .... | matchmove artist | |
| Michael Ross-Lang | .... | stereoscopic compositor | |
| Felix Rothballer | .... | it manager: Trixter Film | |
| Meagan Rotman | .... | digital production manager | |
| Sean Rowe | .... | digital film scanner | |
| David Rozenfeld | .... | compositor | |
| Norbert Ruf | .... | compositing artist: ScanlineVFX | |
| Tumi Rufai | .... | stereoscopic depth artist | |
| Jesús Ruiz Torres | .... | motion editor | |
| Garry Runke | .... | visual effects technical director: Weta Digital | |
| Nathan Rusch | .... | pipeline technical director: Luma Pictures | |
| Ari Sachter-Zeltzer | .... | previsualization lead: The Third Floor (as Ariel Sachter-Zeltzer) | |
| Krystal Sae Eua | .... | model/texture artist: Hydraulx | |
| Christian Saenz | .... | layout: ILM | |
| Jeff Saltzman | .... | digital artist | |
| Joe Sambora | .... | visual effects production assistant | |
| Ronald Samson | .... | lighting technical director | |
| Dylan Sanchez | .... | stereo paint artist: StereoD | |
| Mike Sanders | .... | compositor: Stereo D | |
| Mike Sanders | .... | digital supervisor | |
| German Sandoval | .... | stereoscopic artist | |
| Eric Sanford | .... | lead stereoscopic compositor | |
| Oliver R. Santana | .... | roto artist | |
| Nathan Santell | .... | previsualization producer: The Third Floor | |
| Deb Santosa | .... | look development/lighting artist: Evil Eye Pictures | |
| Steve Sauers | .... | lead creature technical director | |
| Davis Scott Porter Saunders | .... | stereoscopic supervisor | |
| Evan Saunders | .... | stereoscopic artist | |
| Brendan Savage | .... | visual effects designer | |
| Eric Savino | .... | depth artist | |
| Jason Adam Schaefer | .... | rotoscope artist: Hydraulx VFX | |
| Stephan Schaefholz | .... | digital compositor: ILM | |
| Adam Schardein | .... | producer: StereoD | |
| Alfredo Schecker III | .... | stereo depth artist | |
| Michael Scheffler | .... | research & development: ScanlineVFX | |
| Caterina Schiffers | .... | digital compositor: Weta digital | |
| Jordan Schilling | .... | digital compositor: ILM | |
| Paul Schlie | .... | compositing artist: ScanlineVFX | |
| Niel Schorfield | .... | compositor: Trixter Film | |
| Ron Schrems | .... | cg modeler: Scanline VFX | |
| Jameson Schultz | .... | stereoscopic lead: StereoD | |
| Walter Schulz | .... | creature technical director | |
| Eric Schumacher | .... | production assistant: Trixter Film | |
| Sean Schur | .... | senior digital artist | |
| Eric Schweickert | .... | digital compositor (as Eric Schweikert) | |
| Kino Scialabba | .... | lead concept designer: Legion Entertainment | |
| Raymond R. Scott Jr. | .... | stereoscopic roto artist | |
| Michael Scott | .... | stereo compositor | |
| Chris Sedik | .... | desktop administrator | |
| Rene Segura | .... | lead integration artist: Digital Domain | |
| Jason Selfe | .... | look dev compositor: Digital Domain | |
| Carsten Seller | .... | animator | |
| Jaeil Seo | .... | matte painter: Scanline VFX | |
| Nelson Sepulveda | .... | compositing supervisor | |
| Maria Serrano | .... | previsualization artist: The Third Floor | |
| Sheldon Serrao | .... | effects td: ILM | |
| Joel Sevilla | .... | CG supervisor | |
| Wesley Sewell | .... | stereoscopic supervisor | |
| Paul Seyb | .... | visual effects | |
| Amir Shachar | .... | shader development: Weta Digital | |
| Marnie Shachar | .... | texture artist: Weta Digital | |
| Thrain Shadbolt | .... | CG supervisor: Weta Digital | |
| Amy Shand | .... | it coordinator | |
| Stanislav Shapetskiy | .... | stereo compositor | |
| Lily Shapiro | .... | visual effects coordinator: Cantina Creative | |
| Cameron Sharp | .... | visual effects editor: Fuel VFX | |
| Janet Sharpe | .... | visual effects production manager | |
| Paul Sharpe | .... | visual effects artist | |
| Sam Sharplin | .... | digital modeler: Weta Digital | |
| Aurynn Shaw | .... | production engineer: Weta Digital | |
| Adam Shelton | .... | textures pipeline technical director: Weta Digital | |
| Dong Yeop Shin | .... | visual effects artist | |
| Eric Sibley | .... | visual effects | |
| Adnan Siddique | .... | lead roto artist | |
| Jarom Sidwell | .... | visual effects production manager | |
| John Sigurdson | .... | visual effects artist | |
| Joey Sila | .... | digital compositor: Luma Pictures | |
| Keith D. Simpson | .... | rotoscope supervisor: The Base Studio | |
| Chrystia Siolkowsky | .... | roto artist | |
| Thanapoom Siripopungul | .... | lead character technical director: Luma Pictures | |
| Janek Sirrs | .... | visual effects supervisor | |
| Anna Sitjà | .... | texture artist: Weta Digital | |
| Peter Sjolander | .... | visual effects coordinator | |
| Brett Skinner | .... | lead texture artist: Weta Digital | |
| Brett Skinner | .... | look development artist: Weta Digital | |
| Olaf Skjenna | .... | layout lead | |
| Sally Slade | .... | pipeline td: Scanline VFX | |
| Michael Slater | .... | texture artist: weta digital | |
| Lori Smallwood | .... | senior animation technical director | |
| Cameron Smith | .... | senior compositor: ILM | |
| Cole Smith | .... | models coordinator | |
| Corey Smith | .... | stereoscopic artist | |
| Jason Smith | .... | associate visual effects supervisor: ILM | |
| Jeff Smith | .... | research & development | |
| Marc Smith | .... | camera technical director: Weta Digital | |
| Anthony Snitzer | .... | visual effects office production assistant | |
| Eva Snyder | .... | lead compositor: Method Design | |
| Wee Lian Soh | .... | digital artist | |
| Perry Hyunwoo Sohn | .... | camera technical director: Weta Digital | |
| Lisa Spence | .... | senior digital producer: Scanline VFX | |
| Doug Spilatro | .... | visual effects artist | |
| Christoph Sprenger | .... | head of fx r&d: Weta Digital | |
| Stephen T. Spurlock | .... | stereo compositing artist | |
| Mark Stanger | .... | animator | |
| R. Alexi Steinhauer | .... | roto artist: Scanline VFX | |
| Albrecht Steinmetz | .... | camera lead: Weta Digital | |
| Andrea R. Stephens | .... | production coordinator | |
| Grace Stephens | .... | texture artist | |
| John Stevenson-Galvin | .... | lead digital modeler: Weta Digital | |
| G. Allen Stewart | .... | stereoscopic conversion artist | |
| Sam Stewart | .... | digital paint and rotoscope artist: ILM | |
| Joshua Stirling | .... | roto artist | |
| Nicholas Stocker | .... | stereoscopic compositor | |
| Justin Stockton | .... | layout technical director: Weta Digital | |
| Rosalind Stratton | .... | layout technical director: Weta Digital | |
| Colin Strause | .... | visual effects supervisor | |
| Greg Strause | .... | visual effects supervisor | |
| Florian Strobl | .... | digital compositor | |
| Petra Stueben | .... | texture artist: weta digital | |
| Frederick George Stuhrberg | .... | 3d scanning | |
| Allison Sturdy | .... | stereoscopic depth artist | |
| Mohinder Subramaniam | .... | digital artist: ILM | |
| Dan Sukiennik | .... | matchmove/layout | |
| Dan Sukiennik | .... | visual effects supervisor | |
| Josh Sutherland | .... | visual effects editor: Hydraulx | |
| Richard Sutherland | .... | CG supervisor: Luma Pictures | |
| Masaya Suzuki | .... | senior texture artist/look dev artist: Weta Digital | |
| Josh Swanson | .... | compositor: Stereo D | |
| Jonathan Swartz | .... | effects technical director | |
| James Sweeney | .... | integration lead: Scanline VFX | |
| Jeremiah Sweeney | .... | compositor: Lola Visual Effects | |
| Thomas Sydnor | .... | rotoscope artist: The Base Studio | |
| Brian Taber | .... | stereographer | |
| Lionel Taillens | .... | digital matte painter: ILM | |
| Takashi Takeoka | .... | digital compositor | |
| Srikalyan Tallapragada | .... | digital artist: ILM | |
| Bee Jin Tan | .... | compositor: Scanline VFX | |
| Henri Tan | .... | creature technical director: ILM | |
| Eric Tang | .... | lead creature technical director: Weta Digital | |
| Brandon Taylor | .... | stereo compositor | |
| Brandon Taylor | .... | stereoscopic paint artist | |
| Chad Taylor | .... | digital artist: ILM | |
| Huai Yuan Teh | .... | fx technical director: ILM | |
| Sunny Teich | .... | effects technical director | |
| Felix Telfer | .... | effects assistant technical director | |
| Biljana Temelkova | .... | roto artist | |
| John Michael Temple Jr. | .... | depth artist: Stereo D | |
| Chris Templeman | .... | rotoscope artist | |
| Adrian Teng | .... | digital artist | |
| Beau Teora | .... | visual effects artist | |
| Mike Terpstra | .... | compositor | |
| Christopher Terry | .... | lead stereoscopic compositor (as Chris Terry) | |
| Nicholas Tey Kai Guan | .... | digital artist: ILM | |
| Jason Thielen | .... | previsualization artist: The Third Floor | |
| Amy Thomas | .... | lead assistant technical director | |
| Lindsay Thompson | .... | animator | |
| Adam Thornberry | .... | stereoscopic depth artist: Stereo D | |
| Meghan Thornton | .... | digital artist | |
| Eric Timm | .... | stereo compositor | |
| Maike Timmann | .... | additional visual effects producer: Trixter Film | |
| Robert Tobin | .... | stereo conversion artist | |
| Travis Tohill | .... | animator | |
| Audrea Topps Harjo | .... | production manager: Weta Digital | |
| Viviana Torrellas | .... | stereoscopic depth artist: Stereo D | |
| Brian A. Torres | .... | pipeline technical director: Luma Pictures | |
| Enrique Torres | .... | stereoscopic artist | |
| Adrien Toupet | .... | effects technical director: Weta Digital | |
| Derek Tracy | .... | stereo compositor | |
| Delio Tramontozzi | .... | animator: ILM | |
| Khuong Tran | .... | stereo compositor: Stereo D | |
| Tomas Tran | .... | desktop administrator | |
| Mark Victor Trappett | .... | render wrangler | |
| Chris Treichel | .... | stereo production coordinator: Stereo D | |
| Ryan Trenhaile | .... | compositor | |
| Ryan Trippensee | .... | digital compositor: Luma Pictures | |
| Stephan Trojansky | .... | visual effects supervisor: Scanline VFX | |
| John Trotter | .... | stereoscopic compositor | |
| Adrian Tsao | .... | lighting technical director: ILM | |
| Ervin Tuazon | .... | depth artist | |
| Barry R. Tuttle | .... | visual effects coordinator: The Base Studio | |
| Jon Tyler | .... | senior motion editor | |
| Lee Uren | .... | digital artist | |
| Reuben Bulawin Uy | .... | assistant technical director | |
| Jeff Vacanti | .... | animator | |
| Elliottness A. Valentin | .... | stereoscopic depth artist | |
| Nowell Valeri | .... | layout artist: ILM | |
| Justin van der Lek | .... | 3D environments lead: Digital Domain | |
| James Van Der Reyden | .... | motion capture technician: Weta Digital | |
| Phil Van Der Reyden | .... | modeller | |
| Todd Vaziri | .... | digital artist: ILM | |
| Jeanette Vera | .... | rotoscope artist: The Base Studio | |
| Noah Vice | .... | cg supervisor: Evil Eye Pictures | |
| Douglas Peter Viljoen | .... | rotoscope artist | |
| Andres Vitale | .... | senior compositor: ILM | |
| Marion Voignier | .... | roto/paint artist | |
| Cristina Vozian | .... | digital paint and roto: Pixomondo | |
| Andreja Vuckovic | .... | modeler: Weta Digital | |
| Reed Wade | .... | production engineer | |
| Sean Noel Walker | .... | lighting technical director | |
| Brenda R. Wallace | .... | production engineer: Weta Digital | |
| Michael Waltl | .... | effects artist: Trixter Film | |
| Waikit Wan | .... | creature technical director: ILM | |
| Nye Warburton | .... | previsualization artist: The Third Floor | |
| Mortimer Warlimont | .... | senior compositing artist: ScanlineVFX | |
| Ben Warner | .... | digital compositor: ILM | |
| Tim Warnock | .... | matte painter: ILM | |
| James Waterson | .... | digital compositor: Luma Pictures | |
| Adrian Watkins | .... | digital artist | |
| Chase Watson | .... | systems administrator | |
| Vincent Wauters | .... | visual effects supervisor: Logan | |
| José Manuel Weil | .... | lighting/shading supervisor: ScanlineVFX | |
| Alexandra Weir | .... | creature technical director | |
| Philipp Welle | .... | compositing artist: Trixter Film | |
| Cliff Welsh | .... | Flame compositor | |
| Adina Wernstedt | .... | compositing artist: Trixter Film | |
| Ashley Whitaker | .... | visual effects | |
| Adrian White | .... | digital compositor: Weta Digital | |
| Jeff White | .... | visual effects supervisor: ILM | |
| Faith Whitehead | .... | stereo depth artist | |
| Georg Wieland | .... | visual effects producer: Trixter Film | |
| Yanick Wilisky | .... | visual effects executive supervisor: Modus FX | |
| Fraser Wilkinson | .... | layout technical director: Weta Digital | |
| Ronnie E. Williams Jr. | .... | digital compositor | |
| Gavin Williams | .... | motion editor: Weta Digital | |
| Guy Williams | .... | visual effects supervisor | |
| Sam Willing | .... | assistant visual effects editor: ILM | |
| Jay Wilson | .... | stereoscopic compositor | |
| Jody Wilson | .... | visual effects | |
| Nicholas Wilson | .... | senior digital modeler: Weta Digital | |
| Ryan M. Wilson | .... | stereoscopic artist | |
| Stephen Wilson | .... | digital compositor: Weta Digital | |
| Derek Winslow | .... | matte painter | |
| Don Wong | .... | effects aritst: ILM | |
| Nick Woo | .... | visual effects artist | |
| Andrew Wood | .... | visual effects | |
| Jamie Wood | .... | senior compositor | |
| Mike Wood | .... | digital matte artist | |
| Clare Woodford-Robinson | .... | digital modeler: Weta Digital | |
| Bjoern Wortmann | .... | compositing artist: ScanlineVFX | |
| Mark Wright | .... | visual effects editor: Hydraulx Films | |
| Gary Wu | .... | creature technical director: ILM | |
| Peter M. Wu | .... | stereoscopic depth artist | |
| Garrett Wycoff | .... | roto/paint artist: Luma Pictures | |
| Piotr Fox Wysocki | .... | senior texture r&d and look dev artist | |
| Xian Xiao | .... | visual effects | |
| Junying Xu | .... | texture artist: Weta Digital | |
| Keiji Yamaguchi | .... | creature developer: ILM | |
| Marvin Yanez | .... | stereoscopic roto lead | |
| Momo Yang | .... | layout artist | |
| Jeff Yanik | .... | visual effects production assistant | |
| Sheen Wei Yap | .... | digital artist: ILM | |
| Viki Yeo | .... | texture artist: Weta Digital | |
| Ben Ying | .... | compositor: Fuel VFX | |
| Long Yinghan | .... | digital artist | |
| Niki Yoblonski | .... | paint and rotoscope artist: Scanline VFX | |
| Vong Yonghow | .... | lighting technical director: ILM | |
| Mark Young | .... | senior texture artist | |
| Scott Younkin | .... | sequence supervisor: ILM | |
| Sonia Yu | .... | lighter: Luma Pictures | |
| Walter Yuan | .... | stereoscopic compositor | |
| Heidi Zabit | .... | visual effects artist | |
| Ismat Zaidi | .... | executive producer: ScanlineVFX | |
| Chris Zammit | .... | senior texture artist/look dev: Weta digital | |
| Michael Zavala | .... | 2D coordinator: Hydraulx VFX | |
| David Zbriger | .... | technical manager of global production: ILM | |
| Dominik Zimmerle | .... | compositor: Trixter Film | |
| Dominik Zimmerle | .... | matte painter: Trixter Film | |
| Andrew Zink | .... | lighter: Luma Pictures | |
| Rainer Zöttl | .... | cg supervisor: ScanlineVFX | |
| Sindharmawan Bachtiar | .... | creature pipeline technical director: Weta Digital (uncredited) | |
| Brian Carney | .... | stereoscopic compositor (uncredited) | |
| Charmaine Chan | .... | assistant technical director: ILM (uncredited) | |
| YuanJing Lin | .... | technical assistant (uncredited) | |
| Sean Mattini | .... | visual effects (uncredited) | |
| Lau E.H. Melvin | .... | technical assistant (uncredited) | |
| Jerome Moo | .... | concept artist: ILM (uncredited) | |
| Bruce Powell | .... | digital artist (uncredited) | |
| Miguel A. Salek | .... | visual effects (uncredited) | |
| Jeremy Therrien | .... | technical assistant (uncredited) | |
| Ryan Urban | .... | compositor: Method Studios (uncredited) | |
Animation Department | |||
| Jason Fittipaldi | .... | animator: Luma Pictures | |
| Anneka Fris | .... | animator: Weta Digital | |
| Ronny Gani | .... | animator | |
| A.J. Gillespie | .... | animator | |
| Aaron Gilman | .... | animation supervisor | |
| Elizabeth Gray | .... | animator: Weta Digital | |
| Juani Guiraldes | .... | animator: Weta Digital | |
| Zaini Jalani | .... | animator: ILM | |
| Jerry Kung | .... | animator: Weta Digital | |
| Adam Lawson | .... | animator | |
| Eric Leong Mun Fai | .... | animator: ILM | |
| Merlin Lepper | .... | animator | |
| Christian Liliedahl | .... | animator: ILM | |
| Brad Lincoln | .... | animator: Weta Digital | |
| Tom Meade | .... | animation technical director | |
| Guido Muzzarelli | .... | animator | |
| Andrew Park | .... | animator | |
| Alli Sadegiani | .... | animator | |
| Maureen Seng | .... | animator | |
| Mark Smith | .... | animator | |
| Althea Suarez Gata | .... | animator | |
| Rini Sugianto | .... | animator | |
| Caroline Ting | .... | animator | |
| Edwina Ting | .... | animator | |
| Sebastian Trujillo | .... | animator | |
| Roland Vallet | .... | animator | |
Casting Department | |||
| Maryellen Aviano | .... | extras casting coordinator | |
| Jim Burleson | .... | extras casting assistant | |
| Joshua Fritel | .... | extras casting assistant | |
| Johnny Gidcomb | .... | adr voice casting | |
| Tamara Hunter | .... | casting associate | |
| Allie Levin | .... | extras casting | |
| Amanda L. Preputnik | .... | extras casting assistant: Cleveland | |
| Becky Woodward | .... | casting assistant | |
| Jennifer Yost | .... | casting assistant | |
Costume and Wardrobe Department | |||
| Pilar Agoyo | .... | seamstress | |
| Pilar Agoyo | .... | tailor | |
| Anthony Almaraz | .... | set costumer | |
| Aleah Ames | .... | costumer | |
| Javier Arrieta | .... | key costumer | |
| Blake Bolger | .... | specialty costumer/dresser: Legacy Effects | |
| Pablo Borges | .... | costumer | |
| Brandon Brocker | .... | wardrobe production assistant | |
| Dorothy Bulac | .... | key specialty costumer | |
| Paul John Carli | .... | set costumer | |
| Keith Christensen | .... | sculptor: Ironhead Studio | |
| Lucy Cobbs | .... | costume production assistant: New York | |
| Scott T. Coppock | .... | set costumer: New York | |
| Dan Crawley | .... | mold shop supervisor | |
| Erin Dell'amore | .... | specialty costumes silicone technician: Ironhead Studios | |
| Rebecca DeNoewer | .... | costumer: Cleveland | |
| Michelle Deville | .... | specialty costumer/dresser: Legacy Effects | |
| Emily Egge | .... | set costumer | |
| Alison Evans | .... | costumer: Cleveland | |
| Melanie Marie Evans | .... | set costumer: second unit, Pennsylvania & Ohio | |
| Klara Farberov | .... | costumer | |
| Jody Felz | .... | costumer | |
| Ryk Fortuna | .... | specialty costumes sculptor and mold maker: Ironhead Studios | |
| Kelli French | .... | additional costumer | |
| Darryl Garcia Jr. | .... | costume assistant | |
| Robyn Gebhart | .... | cutter/fitter | |
| Julia Gombert | .... | ager/dyer | |
| Rhonney Greene | .... | costume supervisor: New York | |
| Jeff Himmel | .... | specialty costumer/dresser: Legacy Effects (as Jeffrey Himmel) | |
| Kristi Hoffman | .... | costumer | |
| Askia Won-Ling Jacob | .... | set costumer | |
| Amahl Lovato | .... | ager/dyer | |
| Melissa Moody | .... | tailor | |
| Bob Moore Jr. | .... | set costumer | |
| Chris Newlander | .... | costumer | |
| Meriwether Nichols | .... | key costumer: second unit | |
| Meriwether Nichols | .... | set costumer | |
| Rob Overbeck | .... | costume assistant | |
| Stephen Pardee | .... | ager/dyer: New York | |
| David Paulin | .... | head ager/dyer | |
| Angelique Paull | .... | costume supervisor | |
| Aura Sperling Pierce | .... | set costumer | |
| Joy Ramsay | .... | costumer | |
| Lauren Rosenbloom | .... | costume research | |
| Amy Roth | .... | assistant costume designer: New York | |
| Adam Sabodish | .... | costume assistant | |
| Leticia Sandoval | .... | specialty costumes | |
| Claire Sandrin | .... | set costumer | |
| Anna Seltzer | .... | costume assistant | |
| Trey Shaffer | .... | costume graphic designer | |
| Virginia Smith Phillips | .... | background costumer | |
| Christopher Swift | .... | specialty costumer/dresser: Legacy Effects | |
| Jesse Trevino | .... | costumer | |
| Jesse Trevino | .... | set costumer | |
| Suzi Turnbull | .... | costume supervisor | |
| Ali Tycast | .... | costume assistant | |
| Gillian Waterman | .... | costumer | |
| Peter White | .... | costumer: Robert Downey Jr. | |
| Mollie Kimball Whitson | .... | costume assistant | |
| Dale Wibben | .... | cutter/fitter | |
| Robert Wojewodski | .... | assistant costume designer | |
| Timothy A. Wonsik | .... | key costumer | |
| Lisa Wujick | .... | costumer | |
| Karen Young | .... | costumer | |
Editorial Department | |||
| Tommy Aagaard | .... | apprentice editor | |
| Milton Adamou | .... | stereoscopic post supervisor | |
| Paul E. Alderman | .... | assistant editor | |
| Blake Babson | .... | post-production coordinator | |
| Koetter Brently | .... | post-production technician | |
| Michael Buck | .... | stereoscopic assistant editor | |
| Robin Buday | .... | assistant editor | |
| David Cowles | .... | stereoscopic on-line editor | |
| Danielle Daly | .... | supervising post-production coordinator | |
| Richard A. Eisenstein | .... | post-production technician | |
| Greg Emerson | .... | senior stereoscopic on-line editor | |
| Peter Gvozdas | .... | first assistant editor | |
| Kevin M. Jackson | .... | post-production assistant | |
| Katie Jordan | .... | digital intermediate color assist | |
| Aaron Kroger | .... | outpost engineer | |
| Marc Lulkin | .... | colorist: dailies | |
| Robert Malina | .... | first assistant editor | |
| Ryan R. Moos | .... | 3D editor | |
| Kiran Pallegadda | .... | first assistant editor | |
| Danny Rafic | .... | vfx editor | |
| Paul Rubell | .... | additional editor | |
| Brett Schlaman | .... | stereo editor | |
| Matthew Schmidt | .... | assistant editor | |
| Steven J. Scott | .... | supervising digital colorist | |
| Michael Vu | .... | post-production assistant | |
Music Department | |||
| Christine Bergren | .... | music legal and clearance | |
| Jo Buckley | .... | assistant orchestra contractor | |
| Steve Durkee | .... | music editor | |
| Isobel Griffiths | .... | orchestra contractor | |
| Lewis Jones | .... | pro tools recordist | |
| Dave Jordan | .... | music supervisor | |
| Carmine Lauri | .... | orchestra leader | |
| Dave Metzger | .... | orchestrator | |
| Victor Pesavento | .... | music preparation | |
| Dennis S. Sands | .... | music scoring mixer | |
| Alan Silvestri | .... | conductor | |
| Alan Silvestri | .... | orchestrator | |
| John Ashton Thomas | .... | orchestrator | |
| Rebekah Touma | .... | music coordinator | |
| Mario A. Vitale | .... | assistant music editor | |
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| 4: Rise of the Silver Surfer | Fantastic Four | Thor | Green Lantern | The Fantastic Four |
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I just loved Marvel's Avengers. I thought it was smart and the impressive cast really delivered! This movie works on so many levels and makes you draw on just about all of your emotions. I don't remember when I enjoyed a movie this much! Such cool fantasy but what makes it extra special is following this film after all the other solo efforts from each character. I enjoyed the others films quite a bit but they all delivered something different. Seeing them blend together in Avengers and the sparks that resulted was the extra special treat. Example: They blended the grounded futurist (Tony Stark) with the Norse thunder god and his angry brother in a perfect way. Same could be said for every other character. It all works. In fact, it doesn't just fit, it's a symphony and that dyconomy and difference in characters are what makes it truly great. It's why this movie stands so tall above any other franchise at the moment. Things like Transformers, GI Joe and even Star Trek all operate with monotone restrictions. Avengers covers all angles and delivers depth with its fun.
I haven't enjoyed a movie this much in years if not ever!