Paul Scheer sheds some light on The Room, lets us in on a secret in The Disaster Artist, and answers your questions. Plus, we explore the origins of midnight movies and take a look at IMDb's Top 10 Stars of 2017.
A good game that over stays its welcome a bit near the end.
This game had a certain appeal to it, it had a nice retro look to it as
it looked like a really suped up Super Nintendo game rather than a game
for the Playstation 2. The characters and such just had that 2-D look
to them and an anime style that was very reminiscent of the later days
of the Super Nintendo system. The story is about the same as many role
playing games with the main difference the use of alchemy to aid you on
your quest. You also flip between characters as the guy is trying to
stop bad things from happening on the planet and the girl is using
alchemy to create items to aid him on his quest. The fighting is a bit
like that found in the Grandia series as you have a meter and when it
is your time to strike you have a chance of knocking back the bad guy a
bit. The music is good too as it is really energetic and light hearted.
Some of the game is a bit difficult as far as some of the fights and
you will have to level which I have never really been fond of in role
playing games, but for the most part it is not nearly as difficult as
other fare these days like Final Fantasy 12 for instance. The main
problem of the game comes near the end when I thought the game was
over, instead it had more to it. I thought this game was going to be a
nice change of pace and end relatively early for a game of this type,
but it kept going on a bit more after I thought it ended. Still, it did
have an interesting twist near the end and it was a nice idea to have
the girl come to the boys rescue.
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