Being a spin-off sequel to one of the most popular and legendary games
in 'Tales of' history I expected this game to be good. It was supposed
to follow the same style of Tales of the Abyss so I assumed we would
get all of the Mystic Artes we missed out on and get all the added
battle system improvements of Abyss but what I got was a sad excuse for
a Tales battle system. The combo system is supposed to be aerial though
you don't find yourself in the air much. The added monster capture
system was a nice idea but it's too confusing. You don't even get a
tutorial on how to do it so you find yourself button mashing when
trying to capture and evolve one. Free run is as broken as ever. They
fixed it up for other Tales games so why not this one? Collision data
in battle sucks. You can't get near the enemy without getting pushed
back by the collision data. It's like your kicking, sword slashing and
As for the characters, well it's a different story. Emil, the lead male
is a sad, soppy and soggy boy that could easily be mistaken for a girl.
He even has a high pitched voice! He goes through the game having his
angst moments and converting personalities into the Demon Lord every
now and then but when he's normal Emil he's afraid to speak up for
himself. There is next to no character development because it's always
Emil the scared one and Ratatosk (alter ego) the strong one. Marta, the
lead female is the most annoying tales girl to date. Tales of has many
annoying loli girls but this one just takes the biscuit! Apart from
having the most annoying voice actor in the world she has the most
pointless character. She yearns for Emil to love and protect her but
then turns around on him and starts trying to stand up for him. She's
the most contradicting tales character to date!
The original Tales cast of the game has been completely ruined by
shoddy voice acting and personality changes to the max. Lloyd is now an
evil man who travels alone, Colette is no longer stupid, Genis thinks
he's about 80, Raine is too soft on people, Zelos doesn't flirt, Sheena
is to friendly, Presea talks so, so much and Regal has become the type
of guy who would skip around a field throwing out cookies. A great cast
As far as the story goes, you will be disappointed. The "Centurions"
are beasts that have shrines in the same temple of the Summon Spirits.
They have their own "Centurion Cores" which play part in awakening
Ratatosk, the Demon Lord who once guarded the Giant Kharlan Tree but
abandoned it because everyone "Killed it" as he put it. The Centurion's
are basically Summon Spirits. No originality there. Not only are there
no summon spirits in the game but there Temples have been taken over
and are now known as Centurion Temples. Quite ridiculous. The journey
of the story is that Emil, Marta and the Centurion Tenebrae will meet
up with members of the existing Symphonia cast to try and collect the
Centurion Cores before Lloyd (now evil) and the Vanguard, which is
basically the same as Cruxis except they are not thought of as Holy and
non of the villains have giant wings. The story, in my opinion had
loads of potential but it seemed rush and there wasn't much to it. The
spoilers were typical and the lack of character development in it just
made it grow tiring.
Would I recommend this game? If you like spin-off, non mother ship
titles, then yes. If you like games like Abyss, then no.
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