Credited cast:
Batista (voice)
The Rock (voice)
John Morrison (voice)
Kevin Nash (voice)
Nikki Bella (voice)
Sheamus (voice)
Maryse (voice) (as Maryse Ouellet)
Brodus Clay (voice)
The Miz (voice) (as Mike Mizanin)
The Undertaker (voice)
Brie Bella (voice)
Kane (voice)
Eve (voice)
The Big Show (voice)


Add Full Plot | Add Synopsis


Bigger, Badder, Better.


Action | Sport


T | See all certifications »


Official Sites:




Release Date:

22 November 2011 (USA)  »

Company Credits

Production Co:

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Did You Know?


First WWE video game to feature the Create-An-Arena mode. See more »


Triple H: God I wished we wasn't PG right now.
See more »


Follows WWE SmackDown vs. RAW 2009 (2008) See more »


Every Day (Is Not My Day)
Written by Dead Season
Performed by Dead Season
See more »

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User Reviews

Pretty good
25 September 2017 | by See all my reviews

This game is pretty solid. With great graphics at the time, great gameplay, awesome creation suite, and better WWE universe, it's hard to deny that this game is pretty great. I think THQ did a great job with this game for the most part. This may seem random, but I liked the golden/white UI. I thought that looked nice. Aside from what made this game solid, there are definitely some major flaws. First off, the Road To WrestleMania in this game is, in my opinion, pretty terrible. At least compared to Smackdown VS. Raw 2011. The problem was that the storyline was not only lackluster, but the lack of immersion and choices that were in SvR 2011 really makes this version, almost, if not completely uninteresting and predictable. I just never had as much fun as I did with this version as I did with previous Road To WrestleMania's. Another major problem is the Create An Arena mode. Don't get me wrong. When it comes to the creation suite, Create An Arena is and has always been my favorite mode. But that's only because of WWE '13 and up. You could go on and say "But this is WWE '12, not '13. Of course it's going to have less." Yeah, but the Create An Arena mode in this game has little to do with actually creating an arena. ALL you can do is customize the ring, floor mat, barricade, electronic billboards, and tables. That is IT. Absolutely nothing else. No matter how many "Arenas" you make, the whole entire stage and lighting are exactly the same. The same boring red and blue stage that has no variety whatsoever. So it's less of a "Create An Arena" and more of a "Create A Ring". It's stupid and it boggles my mind that that was somehow the final product of that feature. But, I guess it was still fun. If you're interested in buying this game due to how cheap it is nowadays, you might enjoy it if you have the right mindset. All in all, this game is an okay update from SvR 2011and aside from its big flaws, I think THQ still did a splendid job by improving the universe mode and gameplay, as well as adding more features that would definitely improve in later WWE games; 1 great example is WWE 2K17, which, in my opinion, easily has the best Create An Arena mode in a WWE game to date, and it wouldn't have been there if it weren't for this game. I was mostly impressed by this game and I'm sure many others would be if they came from SvR 2011, like me.

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