Revival of the classic NBC game show where two contestants, one a returning champion, faced a computer-generated board of 25 squares. Game play was the same as before: Each contestant called out a pair of numbers on the board, which contained the names of prizes and WILD and TAKE cards (the latter two explained later). No match passed control to the opponent, but a match gave whatever prize was named or a TAKE marker, revealed two pieces of the rebus (identifying a person, phrase, place, thing, etc.) and allowed him/her a chance to solve the rebus. WILD cards provided an automatic match; revealing two WILD cards in the same turn earned a $500 bonus, while uncovering the third take meant a $1,000 bonus and the opportunity to reveal up to five pieces of the rebus at once. Contestants uncovering a TAKE card (red and green cards, with a color match required) could, upon a correct match, elect to hold onto the marker to wait for their opponent to collect a better prize or to take back a ...
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Did You Know?
After a contestant has cleared the board, if both of them came up with wrong answers, then, either one could buzz in, after Trebek began reading the puzzle, by giving one clue for each symbol of the puzzle, until a contestant solved correctly. See more
Initially Alex Trebek started puzzle by pointing out that behind the 25 numbered squares on the game board were three WILD! cards and 12 matching prizes. Eventually he opened the first game of the day by reporting that a home viewer had written in to point out that with three WILD! cards there could only be 11 prizes. Then before the day's second game he said that an audience member noted that since each game started by revealing two pieces of the puzzle there were in fact only 10 prizes per game. See more
Version of Concentration