In the year 2032, Batô, a cyborg detective for the anti-terrorist unit Public Security Section 9, investigates the case of a female robot--one created solely for sexual pleasure--who slaughtered her owner.
A vagabond swordsman is aided by a beautiful ninja girl and a crafty spy in confronting a demonic clan of killers - with a ghost from his past as their leader - who are bent on overthrowing the Tokugawa Shogunate.
The year is 2071. Following a terrorist bombing, a deadly virus is released on the populace of Mars and the government has issued a 300 million woo-long reward, the largest bounty in history, for the capture of whoever is behind it. The bounty hunter crew of the spaceship Bebop; Spike, Faye, Jet and Ed, take the case with hopes of cashing in the bounty. However, the mystery surrounding the man responsible, Vincent, goes deeper than they ever imagined, and they aren't the only ones hunting him. The original creators of the virus have dispatched Electra to deal with Vincent and take out anyone who may stumble on the truth behind him. As the hunt for the man with no past and no future continues to escalate, they begin to question what about the world is reality and what is a dream as the line between sanity and insanity becomes more apparent.Written by
In the opening credits, some fans believe the three US dubbing actors for Cowboy Bebop are shown in animation. The man in headphones singing the line "What's up" is said to be Beau Billingslea, the English voice of Jet Black; the woman in dark top drinking soda on the song line "sweet cakes" is apparently Wendee Lee, the English voice of Faye Valentine; on the line "anyway", the man in sunglasses taking a karate pose is reportedly Steve Blum, the English voice of Spike Spiegel. However, there does not seem to be any verification from the staff, and the film's animation was in fact completed before Bebop had gained much of a following outside of Japan. See more »
Spike's hair changes from green to black repeatedly throughout the movie. See more »
And you, you take way too long when you're taking a shit.
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As the credits roll we see Aruba City during the rain and several of the characters from the film. See more »
In the American theatrical release prints, a Samuel Goldwyn logo was displayed after the Destination Films logo in the beginning of the film. The logo is missing from subsequent DVD and television versions seen in the US. See more »
an extended jam on an established theme, with improvisations
I'll try to avoid echoing other comments here and cut straight to the chase: This is not perfect, but MAN it's so close. I had some trouble with the pacing, which seemed a bit slow to me--as if they weren't quite sure how to work with a feature-length timeframe; I'm still a bit hazy on just how the villain's threat was resolved, which I'm usually not after a CB episode; and gosh, *why* isn't "Tank!" on the soundtrack? Songs with words just don't cut it in a CB score. --But honestly, those seem like such small problems next to everything that's wonderful about this movie. It has all the stuff you love about Bebop the series: the brilliant, flashing action and fight sequences, the character interaction, Spike's nicotine jones =), the gorgeous cinematic visuals, and the dreamlike melancholy that underlies even the funniest moments. The villain, his grip on the fantasy/reality divide completely erased after a genetic experiment on Titan, makes a neat counterpoint to Spike, forever haunted by his dreams of the perfect future he once believed in. Jet's protective concern for his reckless teammates was never better painted than in a scene where he blusters about how much happier he was without any of them and couldn't care less where they are, only to pounce on the phone's first ring like a worried mom on date night. There's just a *little* more of Faye's skin for the fanboys (but only a very little bit more, honest! we're not talking topless here! x my heart!), Ed has a trick-or-treat encounter that would never make it to American TV, and even the Big Shot duo put in an appearance (despite having absolutely nothing to say).
It's not intended as a wrap-up or finale to CB the series; it occurs in between episodes and should be thought of that way, as an experimental episode both different from and similar to the original sessions. Kind of like an extended jam on an established theme, with improvisations, in the true bebop style.
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