Sharon Da Silva wakes up every night screaming about "silent hill". Pursued by a police officer suspicious of her motives and swerving to avoid another child her adoptive mother crashes the car knocking herself unconscious. When Rose Da Silva awakens to find her adopted child is missing, she searches the fog and ash blanketed town for her beloved daughter.Written by
Apart from "Ring of Fire" by Johnny Cash, every piece of music is directly from the game series. See more »
The gas station Rose stopped at and passes at the end has gas listed as per Canadian liters instead of the American gallons. See more »
Rose Da Silva:
Sharon! She's not here! Oh, God. Christopher, can you see anything? Sharon! Sharon!
See more »
The Davis Films logo is engulfed in fog and ash instead of the traditional sky. See more »
In Canada, there is rumored to exist an extended cut of the film which runs approx. 132 minutes. It is also said to be the full uncut version of the film itself, which to this day, has never been released outside Canada. This version, being the full version of the movie that was filmed contains longer, sometimes more explicit scenes, more disturbing features (as well as extended scenes that explain everything unlike in the American Theatrical Cut) that was possibly all cut to prevent an NC-17 rating in the USA. See more »
A patient, intelligent, atmospheric horror film that doesn't go for cheap scares
I have been a fan of the first game since it came out. As with most video game adaptations, I expected this to be a piece of sh#@. Instead, I got an atmospheric, haunting thriller that slowly creeps into you and doesn't let go.
True, the game was scarier. Way scarier. And there was something appealing about the vagueness of the story - the fact that it was never fully explained. And some parts (especially in the third act) could have been edited down and made more intense. And I wasn't fully convinced by Radha Mitchell's acting. But seriously, folks, this goes above and beyond your standard fare horror flick.
Speaking visually, the film is breath-taking. Some of the best conceptual designs I've ever seen. The creature's design and effects are top notch. Pay attention to one very creepy scene that revolves around a flash-light. It is brilliant.
The score is perfect. Disturbing and melancholy at the same time, just like the themes the movie explores. It has depth and its meanings are relevant to our current existence.
One thing I wanted to see used more was the radio static that signifies when a monster is approaching. That was to me one of the scariest elements of the game, since you knew the monster is close, and yet you couldn't see it. Also, with such a tightly woven, dense atmosphere, some boo moments could have been super scary, although the movie doesn't use them. That is a plus and a minus. The result is more sophisticated, refined, working more on psychological horror rather than shock value. On the other hand, on a superficial level, the film is not as scary as it could have been.
To conclude, a very pleasant surprise. Hopefully this is not the last we've seen of Silent Hill.
17 of 26 people found this review helpful.
Was this review helpful to you?
| Report this