8.3/10
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In a post-apocalyptic future, a comet carrying a deadly virus strikes Earth, killing millions and mutating others. Survivors of the plague are forced to live by the rule of the Order, a ... See full summary »
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Cast

Cast overview:
Jarion Monroe ... Macil / Quincy / Rowan / Worner / Governor Mourel / Judge Wolenick / Warden Montag / Weran / Derwin / Harris / Ketrick / MacGuffin (voice)
Marcia Pizzo ... Blackbird (voice)
Peter Morgan Peter Morgan ... Geoff / Richter / False Programmers / Keymaster / Sammis (voice)
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Storyline

In a post-apocalyptic future, a comet carrying a deadly virus strikes Earth, killing millions and mutating others. Survivors of the plague are forced to live by the rule of the Order, a religious dictatorship that listens to the voice of the Oracle. Civilians who do not follow the Order's rule face imprisonment and/or death. In the light of this, the Front is formed to get rid of the Order's evil rule. Stealing the Order's weapons and training soldiers like you, the Front is destined to restore peace and freedom on Earth. Written by Spartan_234

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doom clone | See All (1) »

Genres:

Action

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Details

Country:

USA

Language:

English

Release Date:

31 May 1996 (USA) See more »

Company Credits

Production Co:

Rogue Entertainment See more »
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Technical Specs

Color:

Color
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Prepare To Immerse Yourself!
5 September 2006 | by Spartan_234See all my reviews

In 1996, gamers played enough uninspired Doom and Duke Nukem 3D clones to the point that they decided to only trust major developers like 3D Realms, id Software, and Raven Software. But if you're like me and have played a lot of first-person shooters at the time, you'll know that not all of the smaller developers just churn out lame Doom clone after lame Doom clone. Strife is an excellent example of this. Developed by newcoming developer Rogue Entertainment, Strife combines Doom-style gameplay with RPG elements to create an utterly absorbing experience.

The combination of both genres really works, too. The action is fast-paced, with innovative weapons for the time (electric crossbow, poison crossbow, grenade launcher, flamethrower) as well as other standard-issue weapons (machinegun, rocket launcher, and a shotgun equivalent called the Mauler), and the RPG-like character interaction system makes you feel like you're really interacting with a living world (as opposed to Doom, where you don't interact with any characters). If this doesn't pull you into the game, then the seamless gameworld, non-linear gameplay, varied environments, and excellent story development should. A definite 10 / 10 to this one!


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