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Final Fantasy XII (2006)

Fainaru fantajî XII (original title)
Trailer
0:30 | Trailer
Street thief Vaan becomes embroiled in a quest to save the occupied kingdom in which he resides, Dalmasca, from a war that seems imminent.

Writers:

Yasumi Matsuno (story & concept), Miwa Shôda (scenario) | 1 more credit »
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Cast

Cast overview, first billed only:
Bobby Edner ... Vaan (voice)
Catherine Taber ... Penelo (voice) (as Cat Taber)
Gideon Emery ... Balthier (voice)
Nicole Fantl ... Fran (voice)
Kari Wahlgren ... Ashelia B'nargin Dalmasca - Ashe (voice)
Keith Ferguson Keith Ferguson ... Basch Fon Ronsenburg (voice)
Elijah Alexander Elijah Alexander ... Vayne Carudas Solidor (voice)
Johnny McKeown ... Larsa Ferrinas Solidor (voice)
Michael E. Rodgers ... Judge Magister Gabranth (voice) (as Michael Rodgers)
John Rafter Lee ... Cidolfus Demen Bunansa - Cid (voice) (as John Lee)
David Rasner David Rasner ... Al-Cid Margrace (voice)
Phil LaMarr ... Reddas (voice)
Tom Kane ... Marquis Halim Ondore IV (voice)
Nolan North ... Vossler York Azelas (voice)
Andrew Philpot Andrew Philpot ... Rasler Heios Nabradia (voice)
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Storyline

War is on the horizon. Seeking to strengthen its base of power, the great Archadian Empire has been invading and subjugating its neighboring kingdoms, one by one. The small kingdom of Dalmasca was one of it. When the occupying Archadian forces established a new consul in Dalmasca's royal city of Rabanastre, it caught the intention of Vaan, an urchin living on the streets. To Vaan, the Empite was an enemy hated by himself who had taken the life of his brother--his last surviving family member. Vaan hatches a plan to sneak into the castle housing the new consul. But before he had the chance, Vaan got far more that he bargained for; a resistance movement of former Dalmascan soldiers rising up against the Archadian Empire were launching an assault! Amid the ensuing confusion that engulfed the castle, Vaan saw something he could scarcely believe. There, among the members of the resistance, was the figure of the sole remaining heir to the Dalmascan throne, Princess Ashe, who had been ... Written by IGN.com

Plot Summary | Add Synopsis

Taglines:

Discover the secret that will unravel an empire.


Certificate:

T | See all certifications »

Parents Guide:

View content advisory »
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Details

Country:

Japan

Language:

Japanese

Release Date:

31 October 2006 (USA) See more »

Also Known As:

Final Fantasy XII See more »

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Box Office

Budget:

$48,000,000 (estimated)
See more on IMDbPro »

Company Credits

Production Co:

Square Enix Company See more »
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Technical Specs

Sound Mix:

Dolby

Color:

Color
See full technical specs »
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Did You Know?

Trivia

Gilgamesh, an enemy found in the elite hunt 'Ancient Man of Mystery', is a reference to the same enemy in Final Fantasy V. The music played during this optional battle is an updated version of the same song, 'Clash on the Big Bridge', also played during the Gilgamesh battle in Final Fantasy V. Gilgamesh in Final Fantasy XII also wields a number of swords owned by previous Square Enix heroes, such as Cloud Strife's Buster Sword, Tidus' Brotherhood, or the Loto Sword from Dragon Quest. See more »

Quotes

[first lines]
Dalmascan Priest: [conducting the wedding of Ashe and Rasler] In the name of the Father and in the presence of these holy relics... I hereby pronounce you man and wife from this time forth. May the blessings of the gods light your path to all eternity. Faram.
See more »

Connections

Follows Final Fantasy V (1992) See more »

Soundtracks

Symphonic Poem 'Hope'
Performed by Taro Hakase, Hitoshi Sakimoto, Yuji Toriyama, Katsumi Ohtani, Miho Kitagawa,
Robby Wada
Hats Unlimited Co., Ltd.
Ein Associates
See more »

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User Reviews

 
Easily my least favorite Final Fantasy game yet.
29 March 2007 | by Aaron1375See all my reviews

Do not get me wrong I enjoyed it somewhat seeing as how I am a role playing game fanatic...still I did not enjoy it as much as any of the other Final Fantasy games I have played. I looked forward to this one for so long too, as it took forever for it to be released, but the end result has to many mixed results for my tastes. First the fighting engine, I know they want to cater to us Americans who when a button is pushed an action must be performed, but give me the good old turn based fighting any day of the week. Especially, when I have more than one character to control. That isn't entirely fair though as the fighting has some turn based elements to it...the fighting is exactly the same as Knights of the Old Republic to be honest. It took me a bit to get a handle on it, but in the end it was okay and I was able to totally destroy the final boss of the game. However, to do so I had to level up and level up and level up. I have never spent so much time trying to boost my characters in a FF than I did in this one. I ended up taking at least over twenty hours of my 70 hours of playing time just leveling up. That is too much, you should only be required to level up that much if you just want to beat the extra bosses, not just the regular enemies in the field. Also, be sure to make good use of the gambits as that is how I finally won the game. Magic casting takes forever here too so that can cost you as well. Then it is too long, seventy hours and I did not complete all the extra stuff you could, I mean if I did not have a life or job sure I would love to have a game that long, but not when I am working and stuff. The story is okay as it follows a wannabe pirate named Van (or the Tidus clone) as he helps Princess Ashe (the Yuna clone) regain her kingdom. Accompying them are a former guardsmen, an actual sky pirate and his rabbit eared sidekick and a little gal named Penelo. The story has some interesting elements, but gets to political for my tastes. Also with the time you spend walking places and leveling you forget stuff and characters that will be important later become forgotten as they are not seen for long stretches. I think to myself, "who is he?" and then oh yeah I saw him ten or so hours ago. Also, the whole sky pirate plot is a bit dumb here, as you might as well be walking pirates, because if you don't walk everywhere you will not level up enough to beat anyone. Still the character's are likable enough and the beginning part of the game is rather good, cut some time off of it and it would be great...the layout of the land is excellent though as this world is very detailed.


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