After the crew of the Enterprise find an unstoppable force of terror from within their own organization, Captain Kirk leads a manhunt to a war-zone world to capture a one-man weapon of mass destruction.
The brash James T. Kirk tries to live up to his father's legacy with Mr. Spock keeping him in check as a vengeful Romulan from the future creates black holes to destroy the Federation one planet at a time.
The Enterprise is diverted to the Romulan homeworld Romulus, supposedly because they want to negotiate a peace treaty. Captain Picard and his crew discover a serious threat to the Federation once Praetor Shinzon plans to attack Earth.
On the eve of retirement, Kirk and McCoy are charged with assassinating the Klingon High Chancellor and imprisoned. The Enterprise crew must help them escape to thwart a conspiracy aimed at sabotaging the last best hope for peace.
The Borg travel back in time intent on preventing Earth's first contact with an alien species. Captain Picard and his crew pursue them to ensure that Zefram Cochrane makes his maiden flight reaching warp speed.
After stopping off at Starbase Yorktown, a remote outpost on the fringes of Federation space, the USS Enterprise, halfway into their five-year mission, is destroyed by an unstoppable wave of unknown aliens. With the crew stranded on an unknown planet and with no apparent means of rescue, they find themselves fighting against a ruthless enemy with a well-earned hatred of the Federation and everything it stands for. Only a rebellious alien warrior can help them reunite and leave the planet to stop this deadly menace from beginning a possible galactic war.Written by
PRODUCER TRADEMARK (J.J. Abrams): (Kelvin): When the Enterprise crew are ordered to abandon ship, Captain Kirk says, "Get in your Kelvin Pods!" This is a reference to Abrams' grandfather and role model, Harry Kelvin. This could also reference the U.S.S. Kelvin, as seen in Star Trek (2009), or a nod to the Kelvin Timeline, a name given to the reboot trilogy, named for the former. See more »
While it seems convenient that the Franklin worked so well for the crew of the Enterprise when the original crew was unable to repair it, there are a few things to take into consideration. When the crew of the Franklin gave up attempting to repair the ship they instead began to use the nebula and the drones to lure and attack nearby ships. If Jaylah and the aliens she saved Scotty from are anything to go by, they've been doing this for a while to a large variety of ships. We don't actually know how old Jaylah was when she found herself alone on the planet, nor how old she is now. It is entirely possible that, at the time her ship was destroyed, she was old enough to have been taught a few basics of engineering that, with time and a little natural genius not to mention extreme necessity, she was able to turn into a working a knowledge. While we don't know how long she's been there, it is obvious from her initial encounter with Scotty that she has spent at least a portion of her time scavenging parts from the ships Krall and his crew rain down on the planet and bringing them back to her "house" aka the Franklin. While it may seem surprising that she was able to repair the Franklin when its crew could not, she was only able to do so once Krall and his men, aka the Franklin's original crew, began to lure ships to the planet for her to salvage. By the time she had enough parts to fix the vessel it is safe to assume that they had completely abandoned all thought of returning to their original ship and heading home. It is unclear exactly how much time the crew of the Enterprise spends on the planet, but at least one full day passes, the majority of which Scotty spends on the Franklin. Considering that Jaylah has spent a considerable number of years patching up the systems on the Franklin with whatever salvage she can find, and also taking into consideration Scotty's well-established genius, it is not entirely surprising that he was able to take it the last leg and repair it completely. See more »
After the noisy and irretrievably stupid (though reasonably entertaining) Into Darkness, I wasn't desperate to watch this one, but when I finally did I was relieved to discover that it was even more enjoyable than the first film in the reboot, a rollicking adventure with terrific alien weapons, fun McCoy/Spock repartee, a promising newcomer alien, and a lot of really excellent action scenes.
The movie had almost all the qualities of the original series except one - the thinking part. The smartest thing in the movie is the funny opening scene, which suggests the difficulty of communication between different cultures.
But that's the last thing in the movie that suggests even a moment of thought. The main villain has very little in the way of motivation, and when he explains his purpose it's quite disappointing. Nothing in this movie is there to provoke thought, and I'm not entirely convinced that anything in the movie really makes sense, although there's nothing at the time that hit me as too absurd to live with (unlike the previous movie).
If you expect this movie, like the series, to explore racism and war culture, well, you're not going to be happy. But if you just want some old-fashioned action with some familiar characters, this totally hits the spot.
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